WORLD OF WARCRAFT FOREVER · PROFESSIONS
The artisan’s compendium
Every craft begins with a recipe. Find yours, gather your materials, and plan what comes next.
THE RECIPE LIBRARY
Browse recipes
| Recipe | Trivial skill | Materials | Actions |
|---|---|---|---|
Blinding PowderPoisons Poisons |
220Client min. 1 | 1 Fadeleaf | |
Fiery Plate Gauntlets of the Hidden TechniqueBlacksmithing SEASON OF DISCOVERY |
330Client min. 1 | 2 Essence of Fire, 4 Star Ruby +2 more | |
Iridescent HammerBlacksmithing One-Handed Maces |
175Client min. 1 | 2 Medium Leather, 10 Bronze Bar +3 more | |
Major Discolored Healing PotionAlchemy Recovery Potions |
330Client min. 1 | 1 Murloc Eye, 1 Crystal Vial +1 more | |
Pearl-handled DaggerBlacksmithing Daggers |
145Client min. 1 | 6 Bronze Bar, 1 Strong Flux +2 more | |
StudyComprehension Comprehension |
UnknownClient min. 1 | 1 Light Feather | |
Thorium Shield SpikeBlacksmithing Miscellaneous |
290Client min. 1 | 2 Essence of Earth, 4 Thorium Bar +1 more | |
Truesilver TransformerEngineering Parts |
280Client min. 1 | 2 Truesilver Bar, 2 Elemental Earth +1 more |
WoW Forever client archive Build 1.60.1.70707 · enUSData & coverage
All decoded crafting records and unresolved recipe mappings in supported profession skill lines.
Client records include retained historical recipes. Presence does not confirm that a recipe can be learned or crafted on live Forever realms.
Encrypted or missing records are retained as partial entries when a profession recipe mapping is known. This snapshot cannot claim completeness beyond the decoded client archive.
The client minimum skill is not a verified trainer learning requirement. Trainer locations, vendor stock, drops, prices, quests and live availability require server observations.
Output quantities are base client effect ranges, excluding bonuses and server changes. No hotfixes are applied. Unresolved tooltip templates are preserved separately.
An empty output list can mean an enchantment or campfire rather than an item; partial records may have unknown outputs or reagents.
Item stats describe base client properties. Derived amounts use the Forever quality/slot budget and native armor/damage tables; item variants, item-set bonuses and base shield block are not resolved. Missing records and unsupported effects remain explicit.