WoW Forever class overview

Priest

Healer · DPS
By Slowed
Updated
27 min read
Classic to Forever

Priest: What's new or changed in Forever

Every documented World of Warcraft : Forever change for Priest.

Everything

78 changes

Divine Spirit

Ability · Baseline Baseline

Classic Divine Spirit

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

Forever Divine Spirit

Holy power infuses the target, increasing their Spirit by 17 for 1 hour.

Details

Divine Spirit is now available without investing in the Discipline tree, so every Priest specialization can bring the Spirit buff. Blizzard explicitly lists it among class buffs moved to baseline. The level-38 demo shows rank 1 granting 17 Spirit for one hour. Its duration also increases from 30 minutes in the Classic talent description to one hour.

Classic
285 Mana
30 yd range
Instant
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever Rank 1
285 Mana
30 yd range
Instant

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Fear Ward

Ability · Baseline Baseline

Classic Fear Ward

Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 min.

Forever Fear Ward

Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.

Details

Fear Ward becomes a shared Priest spell rather than a Dwarf-only racial spell. The preview changes both its duration and cooldown to three minutes; the Classic comparison lasts 10 minutes and recharges after 30 seconds. Each ward still prevents one Fear, so the longer cooldown makes planning its use important despite wider class access.

Classic
100 Mana
30 yd range
Instant
30 sec cooldown

Classic reference tooltip, same spell rank.

Forever
100 Mana
30 yd range
Instant
3 min cooldown

Preview tooltip source: Soda's Priest, 13 Sep.

Devouring Plague

Ability · Baseline Baseline

Classic Devouring Plague

Afflicts the target with a disease that causes 400 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

Forever Devouring Plague

Afflicts the target with a disease that causes 525 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

Details

Devouring Plague becomes a normal Shadow spell for every Priest race instead of an Undead-only racial spell. Its preview cooldown falls from three minutes to one, creating a more frequent damage-and-self-healing option. The displayed mana, range and damage come from a demo Priest and can include talent or gear modifiers.

Classic Rank 3
495 Mana
30 yd range
Instant
3 min cooldown

Classic reference tooltip, same spell rank.

Forever Rank 3
62 Mana
36 yd range
Instant
1 min cooldown

Preview tooltip source: Xaryu's Priest, 13 Sep (day 2 stream, 6:06; range includes his talents).

Shadow Word: Death

Ability · Baseline New

Classic

New ability in Forever.

Forever Shadow Word: Death

Early Demise names Shadow Word: Death. No Forever spell tooltip was captured in this source snapshot; its exact effect and values remain unverified.

Details

Shadow Word: Death is referenced by the new Early Demise talent, establishing an additional Shadow spell in the preview design. It was absent from the captured level-38 spellbook, so its exact learning level, damage, cost, cooldown and any backlash cannot be taken from that capture. Its commonly described execute role should not be filled in with another expansion's tooltip.

Forever

Source summary; not a transcribed in-game tooltip.

Mind Control

Ability · Baseline Changed

Classic Mind Control

Controls a humanoid mind up to level 44, but increases the time between its attacks by 25%. Lasts up to 1 min.

Forever Mind Control

Controls a humanoid mind up to level 40, but increases the time between its attacks by 25%. Lasts up to 1 min.

Details

The captured rank-1 Mind Control targets Humanoids up to level 40 rather than 44 in the Classic comparison. Its description retains a one-minute maximum duration and a 25% attack-speed penalty. The displayed mana cost is also lower, but the demo's cost reductions should not be assumed to be a universal baseline rule.

Classic Rank 1
350 Mana
20 yd range
3 sec cast

Classic reference tooltip, same spell rank.

Forever Rank 1
175 Mana
20 yd range
3 sec cast

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Mana Burn

Ability · Baseline Unconfirmed

Classic Mana Burn

Drains 315 to 336 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

Forever Mana Burn

Drains 315 to 336 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

Details

The demo tooltip lists 70 mana compared with 140 in the exported Classic reference, with the same three-second cast; the captured spell rank was not shown. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic
140 Mana
30 yd range
3 sec cast

Classic reference tooltip, same spell rank.

Forever
70 Mana
30 yd range
3 sec cast

Preview tooltip source: Xaryu's Priest, 13 Sep (day 2 stream, 6:08; rank not shown).

Power Word: Shield

Ability · Baseline Unconfirmed

Classic Power Word: Shield

Draws on the soul of the party member to shield them, absorbing 394 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

Forever Power Word: Shield

Draws on the soul of the party member to shield them, absorbing 387 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

Details

The captured Power Word: Shield tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 6

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 6
250 Mana
40 yd range
Instant
4 sec cooldown

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Flash Heal

Ability · Baseline Unconfirmed

Classic Flash Heal

Heals a friendly target for 414 to 492.

Forever Flash Heal

Heals a friendly target for 408 to 477.

Details

The captured Flash Heal tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 4

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 4
215 Mana
40 yd range
1.5 sec cast

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Heal

Ability · Baseline Unconfirmed

Classic Heal

Heal your target for 734 to 827.

Forever Heal

Heal your target for 747 to 828.

Details

The captured Heal tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 4

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 4
305 Mana
40 yd range
3 sec cast

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Holy Fire

Ability · Baseline Unconfirmed

Classic Holy Fire

Consumes the enemy in holy flames that cause 178 to 223 Holy damage and an additional 65 Holy damage over 10 sec.

Forever Holy Fire

Consumes the enemy in holy flames that cause 116 to 139 Holy damage and an additional 45 Holy damage over 10 sec.

Details

The captured Holy Fire tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 4

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 4
145 Mana
30 yd range
3.5 sec cast

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Renew

Ability · Baseline Unconfirmed

Classic Renew

Heals the target of 400 damage over 15 sec.

Forever Renew

Heals the target of 408 damage over 15 sec.

Details

The captured Renew tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 6

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 6
205 Mana
40 yd range
Instant

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Fade

Ability · Baseline Unconfirmed

Classic Fade

Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).

Forever Fade

Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).

Details

The preview shows a 62-mana cost against 125 in the Classic reference, while keeping the same 30-second cooldown; rank 3 is inferred from the description. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic
125 Mana
Instant
30 sec cooldown

Classic reference tooltip, same spell rank.

Forever
62 Mana
Instant
30 sec cooldown

Preview tooltip source: Xaryu's Priest, 13 Sep (day 2 stream, 6:08; the tooltip is rank 3 going by its own text).

Mind Blast

Ability · Baseline Unconfirmed

Classic Mind Blast

Blasts the target for 225 to 239 Shadow damage, but causes a high amount of threat.

Forever Mind Blast

Blasts the target for 296 to 311 Shadow damage, but causes a high amount of threat.

Details

The demo shows lower mana, longer range and a shorter cooldown, but the source explicitly identifies the character's talents and gear as affecting these values. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 5
185 Mana
30 yd range
1.5 sec cast
8 sec cooldown

Classic reference tooltip, same spell rank.

Forever Rank 5
92 Mana
36 yd range
1.5 sec cast
5.5 sec cooldown

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep (numbers include that character's talents and gear).

Mind Soothe

Ability · Baseline Unconfirmed

Classic Mind Soothe

Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec.

Forever Mind Soothe

Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec.

Details

The preview lists 35 mana rather than 70, with the same Humanoid target restrictions and 15-second duration. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 2
70 Mana
40 yd range
Instant

Classic reference tooltip, same spell rank.

Forever Rank 2
35 Mana
40 yd range
Instant

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Mind Vision

Ability · Baseline Unconfirmed

Classic Mind Vision

Allows the caster to see through the target's eyes for 1 min.

Forever Mind Vision

Allows the caster to see through the target's eyes for 1 min.

Details

The preview lists 32 mana rather than 65, while retaining a one-minute channeled view through the target's eyes. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 1
65 Mana
100 yd range
Channeled (1 min cast)

Classic reference tooltip, same spell rank.

Forever Rank 1
32 Mana
100 yd range
Channeled

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Psychic Scream

Ability · Baseline Unconfirmed

Classic Psychic Scream

The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.

Forever Psychic Scream

The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.

Details

The captured rank 2 lists 70 mana rather than 140, while still fearing up to three enemies for eight seconds on a 30-second cooldown. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 2
140 Mana
Instant
30 sec cooldown

Classic reference tooltip, same spell rank.

Forever Rank 2
70 Mana
Instant
30 sec cooldown

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Shadow Protection

Ability · Baseline Unconfirmed

Classic Shadow Protection

Increases the target's resistance to Shadow spells by 30 for 10 min.

Forever Shadow Protection

Increases the target's resistance to Shadow spells by 30 for 10 min.

Details

The preview lists 125 mana instead of 250, while retaining 30 Shadow resistance for 10 minutes at rank 1. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 1
250 Mana
30 yd range
Instant

Classic reference tooltip, same spell rank.

Forever Rank 1
125 Mana
30 yd range
Instant

Preview tooltip source: Troll Priest on Xaryu's stream, 12 Sep.

Power in Light

Talent · Discipline New

See it in the Discipline tree
Classic

Not in the Classic talent tree.

Forever Power in Light

Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

Details

Rank 1: Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain. Available in Discipline row 1, column 1. 5 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Discipline | row 1 | column 1

Client 1.60.1.70707. Subject to change.

Wand Specialization

Talent · Discipline Changed

See it in the Discipline tree
Classic Wand Specialization

Increases your damage with Wands by 5%.

Forever Wand Specialization

Increases your damage with Wands by 13%.

Details

Rank 1: Increases your damage with Wands by 13%. Available in Discipline row 1, column 2. 2 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 2
Passive
Discipline | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Twin Disciplines

Talent · Discipline New

See it in the Discipline tree
Classic

Not in the Classic talent tree.

Forever Twin Disciplines

Increases the damage and healing of your instant cast spells by 1%.

Details

Rank 1: Increases the damage and healing of your instant cast spells by 1%. Available in Discipline row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Discipline | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Silent Resolve

Talent · Discipline Changed

See it in the Discipline tree
Classic Silent Resolve

Reduces the threat generated by your spells by 4%.

Forever Silent Resolve

Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

Details

Rank 1: Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%. Available in Discipline row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 3
Passive
Discipline | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Holy Precision

Talent · Discipline New

See it in the Discipline tree
Classic

Not in the Classic talent tree.

Forever Holy Precision

Improves your chance to hit with Holy spells by 6%.

Details

Rank 1: Improves your chance to hit with Holy spells by 6%. Available in Discipline row 2, column 2. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Discipline | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Mental Strength

Talent · Discipline Changed

See it in the Discipline tree
Classic Mental Strength

Increases your maximum Mana by 2%.

Forever Mental Strength

Increases your total Intellect by 2%.

Details

Rank 1: Increases your total Intellect by 2%. Available in Discipline row 2, column 3. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 5
Passive
Discipline | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Martyrdom

Talent · Discipline Changed

See it in the Discipline tree
Classic Martyrdom

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.

Forever Martyrdom

Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

Details

Rank 1: Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%. Available in Discipline row 2, column 4. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Priest
(Proc chance: 50%)
Forever Rank 1 of 2
Passive
Discipline | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Mental Agility

Talent · Discipline Changed

See it in the Discipline tree
Classic Mental Agility

Reduces the mana cost of your instant cast spells by 2%.

Forever Mental Agility

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

Details

Rank 1: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%. Available in Discipline row 3, column 1. 3 talent ranks. Requires 10 points across earlier rows and Improved Power Word: Shield. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 3
Passive
Discipline | row 3 | column 1
Requires 10 points across earlier rows and Improved Power Word: Shield

Client 1.60.1.70707. Subject to change.

Inner Focus

Talent · Discipline Current

See it in the Discipline tree
Classic

Not in the Classic talent tree.

Forever Inner Focus

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

Details

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect. Available in Discipline row 3, column 2. 1 talent rank. Requires 10 points across earlier rows and Improved Power Word: Shield. Source: client 1.60.1.70707.

Forever
Discipline | row 3 | column 2
Requires 10 points across earlier rows and Improved Power Word: Shield

Client 1.60.1.70707. Subject to change.

Improved Power Word: Shield

Talent · Discipline Changed

See it in the Discipline tree
Classic Improved Power Word: Shield

Increases the damage absorbed by your Power Word: Shield by 5%.

Forever Improved Power Word: Shield

Increases the damage absorbed by your Power Word: Shield by 7%.

Details

Rank 1: Increases the damage absorbed by your Power Word: Shield by 7%. Available in Discipline row 3, column 3. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Priest
Forever Rank 1 of 3
Passive
Discipline | row 3 | column 3
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Meditation

Talent · Discipline Changed

See it in the Discipline tree
Classic Meditation

Allows 5% of your Mana regeneration to continue while casting.

Forever Meditation

Allows 17% of your Mana regeneration to continue while casting.

Details

Rank 1: Allows 17% of your Mana regeneration to continue while casting. Available in Discipline row 3, column 4. 3 talent ranks. Requires 10 points across earlier rows and Improved Power Word: Shield. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Priest
Forever Rank 1 of 3
Passive
Discipline | row 3 | column 4
Requires 10 points across earlier rows and Improved Power Word: Shield

Client 1.60.1.70707. Subject to change.

Improved Inner Fire

Talent · Discipline Changed

See it in the Discipline tree
Classic Improved Inner Fire

Increases the Armor bonus of your Inner Fire spell by 10%.

Forever Improved Inner Fire

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

Details

Rank 1: Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4. Available in Discipline row 4, column 1. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Priest
Forever Rank 1 of 3
Passive
Discipline | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Mana Burn

Talent · Discipline Changed

See it in the Discipline tree
Classic Improved Mana Burn

Reduces the casting time of your Mana Burn spell by 0.25 secs.

Forever Improved Mana Burn

Reduces the casting time of your Mana Burn spell by 0.5 sec.

Details

Rank 1: Reduces the casting time of your Mana Burn spell by 0.5 sec. Available in Discipline row 4, column 2. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Priest
Forever Rank 1 of 2
Passive
Discipline | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Soul Warding

Talent · Discipline New

See it in the Discipline tree
Classic

Not in the Classic talent tree.

Forever Soul Warding

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

Details

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%. Available in Discipline row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Requires 3/3 in Improved Power Word: Shield. Source: client 1.60.1.70707.

Forever
Passive
Discipline | row 4 | column 3
Requires 15 points in earlier rows
Requires 3/3 in Improved Power Word: Shield

Client 1.60.1.70707. Subject to change.

Penance

Talent · Discipline New

See it in the Discipline tree
Classic

Not in the Classic talent tree.

Forever Penance

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Discipline row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever
Discipline | row 5 | column 2
Requires 20 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Renewed Hope

Talent · Discipline New

See it in the Discipline tree
Classic

Not in the Classic talent tree.

Forever Renewed Hope

Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

Details

Rank 1: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec. Available in Discipline row 5, column 3. 5 talent ranks. Requires 20 points in earlier rows. Requires 1/1 in Soul Warding. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Discipline | row 5 | column 3
Requires 20 points in earlier rows
Requires 1/1 in Soul Warding

Client 1.60.1.70707. Subject to change.

Divine Aegis

Talent · Discipline New

See it in the Discipline tree
Classic

Not in the Classic talent tree.

Forever Divine Aegis

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1: Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Discipline row 6, column 3. 3 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Discipline | row 6 | column 3
Requires 25 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Power Infusion

Talent · Discipline Changed

See it in the Discipline tree
Classic Power Infusion

Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.

Forever Power Infusion

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Details

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec. Available in Discipline row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Penance. Source: client 1.60.1.70707.

Classic
20% of base mana
30 yd range
Instant
3 min cooldown
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Discipline | row 7 | column 2
Requires 30 points in earlier rows
Requires 1/1 in Penance

Client 1.60.1.70707. Subject to change.

Unbreakable Will

Talent · Discipline Removed

Classic Unbreakable Will

Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.

Details

This Classic talent is absent from the Discipline talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Priest

Improved Power Word: Fortitude

Talent · Discipline Removed

Classic Improved Power Word: Fortitude

Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

Details

This Classic talent is absent from the Discipline talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Priest

Divine Spirit

Talent · Discipline Baseline

Classic Divine Spirit

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

Forever Divine Spirit

Holy power infuses the target, increasing their Spirit by 17 for 1 hour.

Details

This Classic Discipline row-5 talent is absent from the Forever talent tree. It is now a trainable class ability, so access no longer requires spending this talent point. The current tooltip is shown with its own rank and provenance.

Classic
285 Mana
30 yd range
Instant
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever Rank 1
285 Mana
30 yd range
Instant

Trainable ability; no longer requires a talent point.

Force of Will

Talent · Discipline Removed

Classic Force of Will

Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.

Details

This Classic talent is absent from the Discipline talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Priest

Twilight Focus

Talent · Holy Changed

See it in the Holy tree
Classic Healing Focus

Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.

Forever Twilight Focus

Gives your spells a 23% chance to not lose casting time when you take damage.

Details

Rank 1: Gives your spells a 23% chance to not lose casting time when you take damage. Available in Holy row 1, column 1. 3 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Priest
Forever Rank 1 of 3
Passive
Holy | row 1 | column 1

Client 1.60.1.70707. Subject to change.

Improved Renew

Talent · Holy Current

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Improved Renew

Increases the amount healed by your Renew spell by 5%.

Details

Rank 1: Increases the amount healed by your Renew spell by 5%. Available in Holy row 1, column 2. 3 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Holy | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Holy Specialization

Talent · Holy Current

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Holy Specialization

Increases the critical effect chance of your Holy spells by 1%.

Details

Rank 1: Increases the critical effect chance of your Holy spells by 1%. Available in Holy row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Holy | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Spell Warding

Talent · Holy Current

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Spell Warding

Reduces all spell damage taken by 2%.

Details

Rank 1: Reduces all spell damage taken by 2%. Available in Holy row 2, column 2. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Holy | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Divine Fury

Talent · Holy Current

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Divine Fury

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.

Details

Rank 1: Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec. Available in Holy row 2, column 3. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Holy | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Holy Nova

Talent · Holy Changed

See it in the Holy tree
Classic Holy Nova

Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.

Forever Holy Nova

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Holy row 3, column 1. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic
185 Mana
Instant
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Holy | row 3 | column 1
Requires 10 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Blessed Recovery

Talent · Holy Changed

See it in the Holy tree
Classic Blessed Recovery

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

Forever Blessed Recovery

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

Details

Rank 1: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. Available in Holy row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Priest
Forever Rank 1 of 3
Passive
Holy | row 3 | column 2
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Inspiration

Talent · Holy Changed

See it in the Holy tree
Classic Inspiration

Increases your target's armor by 8% for 15 sec after getting a critical effect from [S03 - Tuning and Overrides Passive - Priest: any of your heals / your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.]

Forever Inspiration

Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.

Details

Rank 1: Your non-periodic critical heals increase your target's Armor by 8% for 15 sec. Available in Holy row 3, column 4. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Priest
Forever Rank 1 of 3
Passive
Holy | row 3 | column 4
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Holy Reach

Talent · Holy Current

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Holy Reach

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

Details

Rank 1: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Available in Holy row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Holy | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Healing

Talent · Holy Changed

See it in the Holy tree
Classic Improved Healing

Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.

Forever Improved Healing

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.

Details

Rank 1: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%. Available in Holy row 4, column 2. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Priest
Forever Rank 1 of 3
Passive
Holy | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Searing Light

Talent · Holy Changed

See it in the Holy tree
Classic Searing Light

Increases the damage of your Smite and Holy Fire spells by 5%.

Forever Searing Light

Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

Details

Rank 1: Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana. Available in Holy row 4, column 3. 2 talent ranks. Requires 15 points in earlier rows. Requires 5/5 in Divine Fury. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Priest
Forever Rank 1 of 2
Passive
Holy | row 4 | column 3
Requires 15 points in earlier rows
Requires 5/5 in Divine Fury

Client 1.60.1.70707. Subject to change.

Binding Heal

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Binding Heal

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Holy row 4, column 4. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Forever
Holy | row 4 | column 4
Requires 15 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Litany of Light

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Litany of Light

When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.

Details

Rank 1: When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell. Available in Holy row 5, column 1. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Holy | row 5 | column 1
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Spirit of Redemption

Talent · Holy Changed

See it in the Holy tree
Classic Spirit of Redemption

Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

Forever Spirit of Redemption

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

Details

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Available in Holy row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic
Requires Priest
Forever
Passive
Holy | row 5 | column 2
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Spiritual Guidance

Talent · Holy Changed

See it in the Holy tree
Classic Spiritual Guidance

Increases spell damage and healing by up to 5% of your total Spirit.

Forever Spiritual Guidance

Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.

Details

Rank 1: Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit. Available in Holy row 5, column 3. 5 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 5
Passive
Holy | row 5 | column 3
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Spiritual Healing

Talent · Holy Changed

See it in the Holy tree
Classic Spiritual Healing

Increases the amount healed by your healing spells by 2%.

Forever Spiritual Healing

Increases the amount healed by your spells by 3%.

Details

Rank 1: Increases the amount healed by your spells by 3%. Available in Holy row 6, column 3. 3 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 3
Passive
Holy | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Prayer of Mending

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Prayer of Mending

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Holy row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Spirit of Redemption. Source: client 1.60.1.70707.

Forever
Holy | row 7 | column 2
Requires 30 points in earlier rows
Requires 1/1 in Spirit of Redemption

The client tooltip contains expressions that have not been resolved; no values are estimated.

Improved Prayer of Healing

Talent · Holy Removed

Classic Improved Prayer of Healing

Reduces the Mana cost of your Prayer of Healing spell by 20%.

Details

This Classic talent is absent from the Holy talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Priest

Lightwell

Talent · Holy Removed

Classic Lightwell

Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.

Details

This Classic talent is absent from the Holy talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic
225 Mana
1.5 sec cast
10 min cooldown
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Shadow Focus

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Shadow Focus

Reduces your target's chance to resist your Shadow spells by 2%.

Forever Shadow Focus

Improves your chance to hit with Shadow spells by 1%.

Details

Rank 1: Improves your chance to hit with Shadow spells by 1%. Available in Shadow Magic row 1, column 1. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 5
Passive
Shadow Magic | row 1 | column 1

Client 1.60.1.70707. Subject to change.

Blackout

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Blackout

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

Forever Blackout

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

Details

Rank 1: Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Available in Shadow Magic row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
(Proc chance: 2%)
Forever Rank 1 of 5
Passive
Shadow Magic | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Spirit Tap

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Spirit Tap

Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.

Forever Spirit Tap

Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

Details

Rank 1: Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting. Available in Shadow Magic row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
(Proc chance: 20%)
Forever Rank 1 of 5
Passive
Shadow Magic | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Improved Mind Blast

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Improved Mind Blast

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

Forever Improved Mind Blast

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

Details

Rank 1: Reduces the cooldown of your Mind Blast spell by 0.5 sec. Available in Shadow Magic row 2, column 1. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 5
Passive
Shadow Magic | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Shadow Word: Pain

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Improved Shadow Word: Pain

Increases the duration of your Shadow Word: Pain spell by 3 sec.

Forever Improved Shadow Word: Pain

Increases the duration of your Shadow Word: Pain spell by 3 sec.

Details

Rank 1: Increases the duration of your Shadow Word: Pain spell by 3 sec. Available in Shadow Magic row 2, column 3. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Priest
Forever Rank 1 of 2
Passive
Shadow Magic | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Shadow Reach

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Shadow Reach

Increases the range of your Shadow damage spells by 6%.

Forever Shadow Reach

Increases the range of your offensive Shadow spells by 10%.

Details

Rank 1: Increases the range of your offensive Shadow spells by 10%. Available in Shadow Magic row 2, column 4. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Priest
Forever Rank 1 of 2
Passive
Shadow Magic | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Psychic Scream

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Improved Psychic Scream

Reduces the cooldown of your Psychic Scream spell by 2 sec.

Forever Improved Psychic Scream

Reduces the cooldown of your Psychic Scream spell by 2 sec.

Details

Rank 1: Reduces the cooldown of your Psychic Scream spell by 2 sec. Available in Shadow Magic row 3, column 2. 2 talent ranks. Requires 10 points in earlier rows. Requires 5/5 in Blackout. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Priest
Forever Rank 1 of 2
Passive
Shadow Magic | row 3 | column 2
Requires 10 points in earlier rows
Requires 5/5 in Blackout

Client 1.60.1.70707. Subject to change.

Mind Flay

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Mind Flay

Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

Forever Mind Flay

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Shadow Magic row 3, column 3. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic
45 Mana
20 yd range
Channeled (3 sec cast)
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Shadow Magic | row 3 | column 3
Requires 10 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Improved Mind Flay

Talent · Shadow Magic New

See it in the Shadow Magic tree
Classic

Not in the Classic talent tree.

Forever Improved Mind Flay

Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.

Details

Rank 1: Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage. Available in Shadow Magic row 3, column 4. 2 talent ranks. Requires 10 points in earlier rows. Requires 1/1 in Mind Flay. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Shadow Magic | row 3 | column 4
Requires 10 points in earlier rows
Requires 1/1 in Mind Flay

Client 1.60.1.70707. Subject to change.

Dark Inspiration

Talent · Shadow Magic New

See it in the Shadow Magic tree
Classic

Not in the Classic talent tree.

Forever Dark Inspiration

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.

Details

Rank 1: Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec. Available in Shadow Magic row 4, column 1. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Shadow Magic | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Vampiric Embrace

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Vampiric Embrace

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.

Forever Vampiric Embrace

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

Details

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Available in Shadow Magic row 4, column 2. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic
40 Mana
30 yd range
Instant
10 sec cooldown
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Shadow Magic | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Shadow Weaving

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Shadow Weaving

Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.

Forever Shadow Weaving

Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

Details

Rank 1: Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times. Available in Shadow Magic row 4, column 3. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 3
Passive
Shadow Magic | row 4 | column 3
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Silence

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Silence

Silences the target, preventing them from casting spells for 5 sec.

Forever Silence

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

Details

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec. Available in Shadow Magic row 5, column 1. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic
225 Mana
20 yd range
Instant
45 sec cooldown
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Shadow Magic | row 5 | column 1
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Devouring Contagion

Talent · Shadow Magic New

See it in the Shadow Magic tree
Classic

Not in the Classic talent tree.

Forever Devouring Contagion

Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.

Details

Rank 1: Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration. Available in Shadow Magic row 5, column 3. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Shadow Magic | row 5 | column 3
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Early Demise

Talent · Shadow Magic New

See it in the Shadow Magic tree
Classic

Not in the Classic talent tree.

Forever Early Demise

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

Details

Rank 1: Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%. Available in Shadow Magic row 6, column 1. 2 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Shadow Magic | row 6 | column 1
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Darkness

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Darkness

Increases your Shadow spell damage by 2%.

Forever Darkness

Increases your Shadow damage done by 2%.

Details

Rank 1: Increases your Shadow damage done by 2%. Available in Shadow Magic row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Priest
Forever Rank 1 of 5
Passive
Shadow Magic | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Shadowform

Talent · Shadow Magic Changed

See it in the Shadow Magic tree
Classic Shadowform

Assume a Shadowform, increasing your Shadow damage by 15% [S03 - Tuning and Overrides Passive - Priest: reducing the mana cost of all Shadow spells by 0%] and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

Forever Shadowform

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

Details

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form. Available in Shadow Magic row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Vampiric Embrace. Source: client 1.60.1.70707.

Classic
40% of base mana
Instant
1.5 sec cooldown
Requires Priest

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Shadow Magic | row 7 | column 2
Requires 30 points in earlier rows
Requires 1/1 in Vampiric Embrace

Client 1.60.1.70707. Subject to change.

Shadow Affinity

Talent · Shadow Magic Removed

Classic Shadow Affinity

Reduces the threat generated by your Shadow spells by 25%.

Details

This Classic talent is absent from the Shadow Magic talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 3 of 3
Requires Priest

Improved Fade

Talent · Shadow Magic Removed

Classic Improved Fade

Decreases the cooldown of your Fade ability by 6 sec.

Details

This Classic talent is absent from the Shadow Magic talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Priest

Improved Vampiric Embrace

Talent · Shadow Magic Removed

Classic Improved Vampiric Embrace

Increases the percentage healed by Vampiric Embrace by an additional 10%.

Details

This Classic talent is absent from the Shadow Magic talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Priest
Sources & data notes

Talent descriptions updated from client 1.60.1.70707 · 2026-10-31. Forever talent ranks identify their client source under Details; unresolved rank descriptions remain unconfirmed. Baseline ability comparisons and labeled ability metadata still use the BlizzCon preview. This overview covers documented class changes.

Preview ability and talent data adapted from Talents Forever by Chris Baldwin, under CC BY 4.0. Talent descriptions are updated where verified against the current client. Comparisons and explanations are edited for this overview; unconfirmed ranks are not extrapolated. Preview costs, cast times and other ability details may differ in the current build. Client source details · Preview dataset. World of Warcraft names, tooltips and artwork belong to Blizzard Entertainment.

Hover a list icon to preview its tooltip. Select a change to compare its Classic and Forever descriptions, then choose a numbered rank with mouse, touch or keyboard. Classic and Forever ranks are independent. Costs, cast times and source notes are under Details. Press Escape to close a list preview.

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