Paladin: What's new or changed in Forever
Every documented World of Warcraft : Forever change for Paladin.
83 changes
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Select a spell or talent to see its changes.
Holy Strike
New ability in Forever.
An instant strike that causes 42.0% weapon damage plus an additional 17 to 21 as Holy damage.
An instant strike that causes 42.0% weapon damage plus an additional 17 to 21 as Holy damage.
Preview tooltip source: Savix's Paladin, 12 Sep (Soda's Paladin showed 16 Mana, 35% weapon damage plus 10 to 13). The acquisition level and cooldown are confirmed by Blizzard's Deep Dive recap; tooltip numbers are from the demo.
Details
Holy Strike is a baseline melee attack learned at level 6, with a 12-second cooldown. It deals weapon-based Holy damage and gives Paladins an active strike early in leveling; multiple Holy and Retribution talents subsequently modify it. The demo character's rank-5 damage includes character modifiers, so its percentage is not presented as a universal base coefficient.
Preview tooltip source: Savix's Paladin, 12 Sep (Soda's Paladin showed 16 Mana, 35% weapon damage plus 10 to 13). The acquisition level and cooldown are confirmed by Blizzard's Deep Dive recap; tooltip numbers are from the demo.
Seal of Fury
New ability in Forever.
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 81 to 90 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 81 to 90 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Preview tooltip source: Xaryu's Paladin, 12 Sep.
Details
Seal of Fury adds Holy damage to melee hits and, while a shield is equipped, creates an absorb for half the Holy damage dealt. Judging this seal damages and taunts the target for four seconds, giving Paladins a direct tanking taunt. Blizzard describes it as favoring fast weapons; the shield requirement applies to its absorb, not to the existence of the seal.
Preview tooltip source: Xaryu's Paladin, 12 Sep.
Judgement
Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.
Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.
Classic reference tooltip, same spell rank.
Unleashes the energy of a Seal on the target. Judgement no longer consumes the seal. Judging Seal of Fury taunts the target for 4 sec.
Unleashes the energy of a Seal on the target. Judgement no longer consumes the seal. Judging Seal of Fury taunts the target for 4 sec.
Preview tooltip source: BlizzCon Deep Dive panel, 13 Sep. This description is the export's summary of the BlizzCon panel, not a verbatim captured tooltip.
Details
Judgement no longer consumes your active seal, so judging a target does not require immediately recasting the seal. The effect still depends on which seal is active; Seal of Fury specifically adds a four-second taunt. The preview keeps a 10-yard range and 10-second cooldown.
Classic reference tooltip, same spell rank.
Preview tooltip source: BlizzCon Deep Dive panel, 13 Sep. This description is the export's summary of the BlizzCon panel, not a verbatim captured tooltip.
Blessing of Kings
Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Preview tooltip source: Soda's Paladin, 13 Sep.
Details
Blessing of Kings moves out of the Protection talent tree and becomes trainable for every Paladin. Its 10% increase to total attributes now lasts one hour instead of five minutes. You still provide only one Blessing per Paladin on a given target, so choosing Kings remains a party-buff decision.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Preview tooltip source: Soda's Paladin, 13 Sep.
Consecration
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
Preview tooltip source: Soda's Paladin, 13 Sep.
Details
Consecration is now trainable at level 20, removing the Holy talent investment previously needed to obtain it. Its damage is split: every enemy receives the smaller base component, while the first four enemies receive an additional larger component. At the captured rank 2 this is 24 plus 56 Holy damage over eight seconds for those first four targets; Blizzard also describes the first-four-target bonus as affecting threat.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Preview tooltip source: Soda's Paladin, 13 Sep.
Lay on Hands
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana when used.
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana when used.
Classic reference tooltip, same spell rank.
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana but does not interrupt mana regeneration.
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana but does not interrupt mana regeneration.
Preview tooltip source: Savix's Paladin, 12 Sep.
Details
Lay on Hands has a 20-minute cooldown in the preview instead of one hour. It still heals for the Paladin's maximum health, restores mana to the recipient, and empties the caster's mana. The new description explicitly says this does not interrupt mana regeneration, helping distinguish the resource drain from a new regeneration lockout.
Classic reference tooltip, same spell rank.
Preview tooltip source: Savix's Paladin, 12 Sep.
Blessing of Might
Places a Blessing on the friendly target, increasing melee attack power by 85 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, increasing melee attack power by 85 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Preview tooltip source: Xaryu's Paladin, 12 Sep.
Details
Blessing of Might now lasts one hour instead of five minutes, cutting the upkeep required between pulls and dungeon sections. The captured rank-4 attack-power value differs from the Classic comparison; it is shown for transparency rather than as final tuning. The one-Blessing-per-Paladin restriction still applies.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Xaryu's Paladin, 12 Sep.
Blessing of Wisdom
Places a Blessing on the friendly target, restoring 20 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, restoring 20 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Preview tooltip source: Savix's Paladin, 12 Sep.
Details
Blessing of Wisdom now lasts one hour instead of five minutes. The rank-3 demo displays 24 mana per five seconds against 20 in the Classic comparison, but talents can affect the displayed amount. Its longer duration is the clear quality-of-life change; the numeric comparison remains tied to the captured character.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Savix's Paladin, 12 Sep.
Blessing of Salvation
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Classic reference tooltip, same spell rank.
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Preview tooltip source: Xaryu's Paladin, 12 Sep.
Details
The threat-reducing Blessing lasts one hour in the preview instead of five minutes. Its listed threat reduction remains 30%. Longer uptime makes it easier to maintain the party's threat arrangement without repeated short-duration rebuffing.
Classic reference tooltip, same spell rank.
Preview tooltip source: Xaryu's Paladin, 12 Sep.
Seal of Light
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Classic reference tooltip, same spell rank.
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Preview tooltip source: Savix's Paladin, 12 Sep.
Details
The judged debuff now lasts 40 seconds instead of 10, and melee strikes still refresh it. The seal itself remains a 30-second buff, so the seal and its Judgement have separate durations. Longer Judgement uptime gives more room to change targets or stop attacking briefly without losing the party's healing effect.
Classic reference tooltip, same spell rank.
Preview tooltip source: Savix's Paladin, 12 Sep.
Seal of Wisdom
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Classic reference tooltip, same spell rank.
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Preview tooltip source: Savix's Paladin, 12 Sep.
Details
The judged mana-return debuff lasts 40 seconds instead of 10 and is still refreshed by melee strikes. The preview retains mana returns for attacks and spells used against the judged target. Combined with Judgement no longer consuming the seal, this reduces maintenance while preserving the distinction between your seal and the target's Judgement.
Classic reference tooltip, same spell rank.
Preview tooltip source: Savix's Paladin, 12 Sep.
Seal of the Crusader
Fills the Paladin with the spirit of a crusader for 30 sec, granting 161 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 80. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Fills the Paladin with the spirit of a crusader for 30 sec, granting 161 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 80. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Classic reference tooltip, same spell rank.
Fills the Paladin with the spirit of a crusader for 30 sec, granting 157 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Fills the Paladin with the spirit of a crusader for 30 sec, granting 157 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Preview tooltip source: Savix's Paladin, 12 Sep.
Details
The Crusader Judgement lasts 40 seconds in the preview rather than 10 and still refreshes when you land melee strikes. The seal continues to increase attack speed while reducing damage per attack, and the Judgement increases Holy damage taken. Attack-power and Holy-vulnerability numbers shown in the demo may include character modifiers.
Classic reference tooltip, same spell rank.
Preview tooltip source: Savix's Paladin, 12 Sep.
Righteous Fury
Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
Classic reference tooltip, same spell rank.
Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.
Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.
Preview tooltip source: Xaryu's Paladin, 12 Sep.
Details
Righteous Fury explicitly lists a 90% increase to threat from Holy attacks in the preview, compared with 60% in the Classic base tooltip. Its 30-minute duration remains. The new Improved Righteous Fury talent reduces damage taken instead of adding more threat, so the talent's new text no longer provides the old threat increase; the 90% shown here is still a captured demo value.
Classic reference tooltip, same spell rank.
Preview tooltip source: Xaryu's Paladin, 12 Sep.
Divine Shield
Classic-era Divine Shield granted immunity and doubled the time between attacks for its duration. It also prevented another immunity from Divine Shield, Divine Protection or Blessing of Protection for one minute. The exported comparison contains a Season of Discovery override, so it is not reproduced as a clean Classic tooltip.
Classic-era Divine Shield granted immunity and doubled the time between attacks for its duration. It also prevented another immunity from Divine Shield, Divine Protection or Blessing of Protection for one minute. The exported comparison contains a Season of Discovery override, so it is not reproduced as a clean Classic tooltip.
Source summary; not a transcribed in-game tooltip.
Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Preview tooltip source: Savix's Paladin, 12 Sep.
Details
The preview states that Divine Shield reduces all damage you deal by 50% during its immunity window. The Classic-era behavior slowed attacks instead; the broader damage penalty therefore affects Holy damage as well as weapon damage. The current tooltip explicitly names the one-minute Forbearance lockout.
Source summary; not a transcribed in-game tooltip.
Preview tooltip source: Savix's Paladin, 12 Sep.
Fire Resistance Aura
Gives 30 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Gives 30 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Preview tooltip source: Pikabooirl's Paladin, 13 Sep.
Details
The preview explicitly extends Fire Resistance Aura to party and raid members within 30 yards; the Classic comparison names party members only. The captured rank 1 grants 30 resistance. This widens who benefits while keeping proximity and the one-aura-per-Paladin rule relevant.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Pikabooirl's Paladin, 13 Sep.
Frost Resistance Aura
Gives 30 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Gives 30 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Preview tooltip source: Esfand's Paladin, 12 Sep (day 1 stream, 5:22).
Details
The preview explicitly extends Frost Resistance Aura to party and raid members within 30 yards; the Classic comparison names party members only. The captured rank 1 grants 30 resistance. This widens who benefits while keeping proximity and the one-aura-per-Paladin rule relevant.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Esfand's Paladin, 12 Sep (day 1 stream, 5:22).
Shadow Resistance Aura
Gives 30 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Gives 30 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Preview tooltip source: Pikabooirl's Paladin, 13 Sep.
Details
The preview explicitly extends Shadow Resistance Aura to party and raid members within 30 yards; the Classic comparison names party members only. The captured rank 1 grants 30 resistance. This widens who benefits while keeping proximity and the one-aura-per-Paladin rule relevant.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Pikabooirl's Paladin, 13 Sep.
Exorcism
Causes 227 to 255 Holy damage to an Undead or Demon target.
Causes 227 to 255 Holy damage to an Undead or Demon target.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Causes 194 to 218 Holy damage to an Undead or Demon target.
Causes 194 to 218 Holy damage to an Undead or Demon target.
Preview tooltip source: Soda's Paladin, 13 Sep.
Details
The captured Exorcism tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Soda's Paladin, 13 Sep.
Flash of Light
Heals a friendly target for 153 to 171.
Heals a friendly target for 153 to 171.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Heals a friendly target for 101 to 114.
Heals a friendly target for 101 to 114.
Preview tooltip source: Savix's Paladin, 12 Sep.
Details
The captured Flash of Light tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Savix's Paladin, 12 Sep.
Seal of Righteousness
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 12 to 40 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will cause 96 to 105 Holy damage to an enemy.
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 12 to 40 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will cause 96 to 105 Holy damage to an enemy.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 10 to 37 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 90 to 99 Holy damage to an enemy.
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 10 to 37 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 90 to 99 Holy damage to an enemy.
Preview tooltip source: Soda's Paladin, 13 Sep.
Details
The captured Seal of Righteousness tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Soda's Paladin, 13 Sep.
Retribution Aura
Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Causes 18 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Causes 18 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Preview tooltip source: Soda's Paladin, 13 Sep.
Details
The captured Retribution Aura tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Soda's Paladin, 13 Sep.
Divine Strength
Not in the Classic talent tree.
Increases your Strength by 2%.
Increases your Strength by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your Strength by 2%. Available in Holy row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Divine Intellect
Not in the Classic talent tree.
Increases your total Intellect by 2%.
Increases your total Intellect by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your total Intellect by 2%. Available in Holy row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Healing Light
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%. Available in Holy row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Spiritual Focus
Gives your Flash of Light and Holy Light spells a 28% chance to not lose casting time when you take damage.
Gives your Flash of Light and Holy Light spells a 28% chance to not lose casting time when you take damage.
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage. Available in Holy row 2, column 2. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Seals
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
Increases the damage done by your Seals and Judgements by 5%.
Increases the damage done by your Seals and Judgements by 5%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the damage done by your Seals and Judgements by 5%. Available in Holy row 2, column 3. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Unyielding Faith
Increases your chance to resist Fear and Disorient effects by an additional 5%.
Increases your chance to resist Fear and Disorient effects by an additional 5%.
Reduces the duration of Fear and Disorient effects on you by 15%.
Reduces the duration of Fear and Disorient effects on you by 15%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the duration of Fear and Disorient effects on you by 15%. Available in Holy row 2, column 4. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Voice of Truth
Not in the Classic talent tree.
Grants you immunity to Silence and Interrupt effects for 6 sec.
Grants you immunity to Silence and Interrupt effects for 6 sec.
Client 1.60.1.70707. Subject to change.
Details
Grants you immunity to Silence and Interrupt effects for 6 sec. Available in Holy row 3, column 1. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Reverence
Not in the Classic talent tree.
Allows 10% of your Mana regeneration to continue while casting.
Allows 10% of your Mana regeneration to continue while casting.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Allows 10% of your Mana regeneration to continue while casting. Available in Holy row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Purifying Power
Not in the Classic talent tree.
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%. Available in Holy row 3, column 3. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Infusion of Light
Not in the Classic talent tree.
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec. Available in Holy row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Illumination
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell. Available in Holy row 4, column 2. 5 talent ranks. Requires 15 points in earlier rows. Requires 3/3 in Reverence. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Divine Favor
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Client 1.60.1.70707. Subject to change.
Details
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance. Available in Holy row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Client 1.60.1.70707. Subject to change.
Divine Precision
Not in the Classic talent tree.
Improves your chance to hit with Holy spells by 6%.
Improves your chance to hit with Holy spells by 6%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Improves your chance to hit with Holy spells by 6%. Available in Holy row 5, column 1. 3 talent ranks. Requires 20 points in earlier rows. Requires 1/1 in Holy Shock. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Holy Shock
Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Details
Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Holy row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Consecrated Ground
Not in the Classic talent tree.
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration. Available in Holy row 5, column 3. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Holy Power
Increases the critical effect chance of your Holy spells by 1%.
Increases the critical effect chance of your Holy spells by 1%.
Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.
Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%. Available in Holy row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Light's Vigil
Not in the Classic talent tree.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Details
Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Holy row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Holy Shock. Source: client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Consecration
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
Trainable ability; no longer requires a talent point.
Details
This Classic Holy row-3 talent is absent from the Forever talent tree. It is now a trainable class ability, so access no longer requires spending this talent point. The current tooltip is shown with its own rank and provenance.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Trainable ability; no longer requires a talent point.
Improved Lay on Hands
Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
Details
This Classic talent is absent from the Holy talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Improved Blessing of Wisdom
Increases the effect of your Blessing of Wisdom spell by 20%.
Increases the effect of your Blessing of Wisdom spell by 20%.
Details
This Classic talent is absent from the Holy talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Lasting Judgement
Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.
Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.
Details
This Classic talent is absent from the Holy talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Toughness
Increases your armor value from items by 2%.
Increases your armor value from items by 2%.
Increases your armor value from items by 2%.
Increases your armor value from items by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your armor value from items by 2%. Available in Protection row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Redoubt
Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks. Available in Protection row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Precision
Increases your chance to hit with melee weapons by 1%.
Increases your chance to hit with melee weapons by 1%.
Improves your chance to hit by 1%.
Improves your chance to hit by 1%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Improves your chance to hit by 1%. Available in Protection row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Guardian's Favor
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec. Available in Protection row 2, column 2. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Anticipation
Increases your Defense skill by 2.
Increases your Defense skill by 2.
Increases your Defense Skill by 4.
Increases your Defense Skill by 4.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your Defense Skill by 4. Available in Protection row 2, column 4. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Seal of Fury
Not in the Classic talent tree.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Details
Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Protection row 3, column 1. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Improved Righteous Fury
Increases the amount of threat generated by your Righteous Fury spell by 16%.
Increases the amount of threat generated by your Righteous Fury spell by 16%.
While Righteous Fury is active, all damage taken is reduced by 2%.
While Righteous Fury is active, all damage taken is reduced by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: While Righteous Fury is active, all damage taken is reduced by 2%. Available in Protection row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Shield Specialization
Increases the amount of damage absorbed by your shield by 10%.
Increases the amount of damage absorbed by your shield by 10%.
Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec. Available in Protection row 3, column 3. 3 talent ranks. Requires 10 points in earlier rows. Requires 5/5 in Redoubt. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Sacred Duty
Not in the Classic talent tree.
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec. Available in Protection row 3, column 4. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Swift Judgement
Not in the Classic talent tree.
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Client 1.60.1.70707. Subject to change.
Details
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%. Available in Protection row 4, column 1. 1 talent rank. Requires 15 points in earlier rows. Requires 1/1 in Improved Seal of Fury. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
One-Handed Weapon Specialization
Increases the damage you deal with one-handed melee weapons by 2%.
Increases the damage you deal with one-handed melee weapons by 2%.
Increases the damage you deal with one-handed melee weapons by 3%.
Increases the damage you deal with one-handed melee weapons by 3%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the damage you deal with one-handed melee weapons by 3%. Available in Protection row 4, column 2. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Hammer of Justice
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec. Available in Protection row 4, column 3. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Templar's Bulwark
Not in the Classic talent tree.
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 60 sec. Cannot be cast while Forbearance is active.
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 60 sec. Cannot be cast while Forbearance is active.
Client 1.60.1.70707. Subject to change.
Details
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 60 sec. Cannot be cast while Forbearance is active. Available in Protection row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Reckoning
Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.
Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.
Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec. Available in Protection row 5, column 3. 5 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Iron Creed
Not in the Classic talent tree.
Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec. Available in Protection row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Holy Shield
Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. [S03 - Tuning and Overrides Passive - All Classes: Activating Holy Shield also grants you 2 Spell Power for each point of your defense skill beyond (60 * 5). Lasts 15 sec]
Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. [S03 - Tuning and Overrides Passive - All Classes: Activating Holy Shield also grants you 2 Spell Power for each point of your defense skill beyond (60 * 5). Lasts 15 sec]
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Details
Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Protection row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Templar's Bulwark. Source: client 1.60.1.70707.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Improved Devotion Aura
Increases the armor bonus of your Devotion Aura by 25%.
Increases the armor bonus of your Devotion Aura by 25%.
Details
This Classic talent is absent from the Protection talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Blessing of Kings
Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Trainable ability; no longer requires a talent point.
Details
This Classic Protection row-3 talent is absent from the Forever talent tree. It is now a trainable class ability, so access no longer requires spending this talent point. The current tooltip is shown with its own rank and provenance.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Trainable ability; no longer requires a talent point.
Improved Concentration Aura
Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects.
Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects.
Details
This Classic talent is absent from the Protection talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Blessing of Sanctuary
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Details
This Classic talent is absent from the Protection talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Deflection
Increases your Parry chance by 1%.
Increases your Parry chance by 1%.
Increases your Parry chance by 1%.
Increases your Parry chance by 1%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your Parry chance by 1%. Available in Retribution row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Benediction
Reduces the Mana cost of your Judgement and Seal spells by 3%.
Reduces the Mana cost of your Judgement and Seal spells by 3%.
Reduces the Mana cost of all instant cast spells and abilities by 2%.
Reduces the Mana cost of all instant cast spells and abilities by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 2%. Available in Retribution row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Judgement
Decreases the cooldown of your Judgement spell by 1 sec.
Decreases the cooldown of your Judgement spell by 1 sec.
Decreases the cooldown of your Judgement ability by 1 sec.
Decreases the cooldown of your Judgement ability by 1 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Decreases the cooldown of your Judgement ability by 1 sec. Available in Retribution row 2, column 1. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Holy Conduit
Not in the Classic talent tree.
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%. Available in Retribution row 2, column 2. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Conviction
Increases your chance to get a critical strike with melee weapons by 1%.
Increases your chance to get a critical strike with melee weapons by 1%.
Improves your chance to get a critical strike with melee attacks by 1%.
Improves your chance to get a critical strike with melee attacks by 1%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Improves your chance to get a critical strike with melee attacks by 1%. Available in Retribution row 2, column 3. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Vindication
Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% [S03 - Tuning and Overrides Passive - Paladin: reduce the target's Attack Power by (30 /- 3), and increase the Paladin's Attack Power by 5% for 30 sec / 10 sec.]
Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% [S03 - Tuning and Overrides Passive - Paladin: reduce the target's Attack Power by (30 /- 3), and increase the Paladin's Attack Power by 5% for 30 sec / 10 sec.]
Rank 1 tooltip is not yet available for client 1.60.1.70707.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Details
Rank 1: Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Retribution row 3, column 1. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Sanctified Judgement
Not in the Classic talent tree.
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal. Available in Retribution row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Seal of Command
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Details
Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Retribution row 3, column 3. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Pursuit of Justice
Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects. Available in Retribution row 3, column 4. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Eye for an Eye
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. Available in Retribution row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Sacred Arbiter
Not in the Classic talent tree.
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Client 1.60.1.70707. Subject to change.
Details
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target. Available in Retribution row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Two-Handed Weapon Specialization
Increases the damage you deal with two-handed melee weapons by 2%.
Increases the damage you deal with two-handed melee weapons by 2%.
Increases the damage you deal with two-handed melee weapons by 2%.
Increases the damage you deal with two-handed melee weapons by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the damage you deal with two-handed melee weapons by 2%. Available in Retribution row 5, column 1. 3 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Vengeance
Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability. [S03 - Tuning and Overrides Passive - Paladin: Also Reduces all Physical and Holy threat you generate by 6% while Righteous Fury is not active]
Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability. [S03 - Tuning and Overrides Passive - Paladin: Also Reduces all Physical and Holy threat you generate by 6% while Righteous Fury is not active]
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times. Available in Retribution row 5, column 2. 3 talent ranks. Requires 20 points in earlier rows. Requires 3/3 in Sanctified Judgement. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Repentance
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Client 1.60.1.70707. Subject to change.
Details
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids. Available in Retribution row 5, column 3. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Client 1.60.1.70707. Subject to change.
Champion of the Light
Not in the Classic talent tree.
Increases your spell damage by up to 20% of your Intellect.
Increases your spell damage by up to 20% of your Intellect.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your spell damage by up to 20% of your Intellect. Available in Retribution row 6, column 2. 3 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Instrument of Law
Not in the Classic talent tree.
Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active. Available in Retribution row 6, column 3. 2 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Twist of Light
Not in the Classic talent tree.
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Client 1.60.1.70707. Subject to change.
Details
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo. Available in Retribution row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Blessing of Might
Increases the melee attack power bonus of your Blessing of Might by 20%.
Increases the melee attack power bonus of your Blessing of Might by 20%.
Details
This Classic talent is absent from the Retribution talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Improved Seal of the Crusader
Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.
Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.
Details
This Classic talent is absent from the Retribution talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Improved Retribution Aura
Increases the damage done by your Retribution Aura by 50%.
Increases the damage done by your Retribution Aura by 50%.
Details
This Classic talent is absent from the Retribution talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Sanctity Aura
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Details
This Classic talent is absent from the Retribution talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Sources & data notes
Talent descriptions updated from client 1.60.1.70707 · 2026-10-31. Forever talent ranks identify their client source under Details; unresolved rank descriptions remain unconfirmed. Baseline ability comparisons and labeled ability metadata still use the BlizzCon preview. This overview covers documented class changes.
Preview ability and talent data adapted from Talents Forever by Chris Baldwin, under CC BY 4.0. Talent descriptions are updated where verified against the current client. Comparisons and explanations are edited for this overview; unconfirmed ranks are not extrapolated. Preview costs, cast times and other ability details may differ in the current build. Client source details · Preview dataset. World of Warcraft names, tooltips and artwork belong to Blizzard Entertainment.
Hover a list icon to preview its tooltip. Select a change to compare its Classic and Forever descriptions, then choose a numbered rank with mouse, touch or keyboard. Classic and Forever ranks are independent. Costs, cast times and source notes are under Details. Press Escape to close a list preview.