WORLD OF WARCRAFT FOREVER · PROFESSIONS
The artisan’s compendium
Every craft begins with a recipe. Find yours, gather your materials, and plan what comes next.
THE RECIPE LIBRARY
Browse recipes
| Recipe | Trivial skill | Materials | Actions |
|---|---|---|---|
Caustic Smog PotionAlchemy Potions |
275Client min. 1 | 2 Grave Moss, 2 Ghost Mushroom +1 more | |
Dragonfire PotionAlchemy Potions |
255Client min. 1 | 2 Firebloom, 1 Crystal Vial +1 more | |
Forceful Heavy Armor KitLeatherworking Armor Kits |
175Client min. 1 | 1 Heavy Armor Kit, 2 Elixir of Giant Growth +1 more | |
Potion of Beast SlayingAlchemy Potions |
290Client min. 1 | 2 Gromsblood, 2 Plaguebloom +1 more | |
Potion of Elemental PurgingAlchemy Potions |
290Client min. 1 | 2 Wintersbite, 2 Firebloom +1 more | |
Potion of Venomous BloodAlchemy Potions |
285Client min. 1 | 3 Gromsblood, 1 Crystal Vial +1 more | |
Rainbow Fin AlbacoreCooking Spell Damage Food |
130Client min. 1 | 1 Raw Rainbow Fin Albacore | |
Runic Leather PantsLeatherworking Leather Legguards |
315Client min. 1 | 18 Rugged Leather, 2 Enchanted Leather +2 more |
WoW Forever client archive Build 1.60.1.70707 · enUSData & coverage
All decoded crafting records and unresolved recipe mappings in supported profession skill lines.
Client records include retained historical recipes. Presence does not confirm that a recipe can be learned or crafted on live Forever realms.
Encrypted or missing records are retained as partial entries when a profession recipe mapping is known. This snapshot cannot claim completeness beyond the decoded client archive.
The client minimum skill is not a verified trainer learning requirement. Trainer locations, vendor stock, drops, prices, quests and live availability require server observations.
Output quantities are base client effect ranges, excluding bonuses and server changes. No hotfixes are applied. Unresolved tooltip templates are preserved separately.
An empty output list can mean an enchantment or campfire rather than an item; partial records may have unknown outputs or reagents.
Item stats describe base client properties. Derived amounts use the Forever quality/slot budget and native armor/damage tables; item variants, item-set bonuses and base shield block are not resolved. Missing records and unsupported effects remain explicit.