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Find recipes that create or use this itemWORLD OF WARCRAFT FOREVER · PROFESSIONS
The artisan’s compendium
Every craft begins with a recipe. Find yours, gather your materials, and plan what comes next.
THE RECIPE LIBRARY
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| Recipe | Trivial skill | Materials | Actions |
|---|---|---|---|
Dreamscale VisorBlacksmithing SEASON OF DISCOVERY |
340Client min. 1 | 8 Wicked Claw, 20 Arcanite Bar +3 more | |
Lionheart HelmBlacksmithing Plate Helmets |
340Client min. 1 | 40 Wicked Claw, 80 Thorium Bar +3 more | |
Razorspike BattleplateBlacksmithing SEASON OF DISCOVERY |
340Client min. 1 | 10 Wicked Claw, 20 Arcanite Bar +3 more | |
Razorspike HeadcageBlacksmithing SEASON OF DISCOVERY |
340Client min. 1 | 10 Wicked Claw, 15 Arcanite Bar +3 more | |
Razorspike ShoulderplateBlacksmithing SEASON OF DISCOVERY |
340Client min. 1 | 10 Wicked Claw, 15 Arcanite Bar +3 more | |
Wicked SmoothieCooking Delightful Drinks |
270Client min. 1 | 4 Soothing Spices, 1 Wicked Claw +1 more | |
Wolfshead HelmLeatherworking Leather Helmets |
240Client min. 1 | 18 Thick Leather, 8 Wicked Claw +3 more |
WoW Forever client archive Build 1.60.1.70707 · enUSData & coverage
All decoded crafting records and unresolved recipe mappings in supported profession skill lines.
Client records include retained historical recipes. Presence does not confirm that a recipe can be learned or crafted on live Forever realms.
Encrypted or missing records are retained as partial entries when a profession recipe mapping is known. This snapshot cannot claim completeness beyond the decoded client archive.
The client minimum skill is not a verified trainer learning requirement. Trainer locations, vendor stock, drops, prices, quests and live availability require server observations.
Output quantities are base client effect ranges, excluding bonuses and server changes. No hotfixes are applied. Unresolved tooltip templates are preserved separately.
An empty output list can mean an enchantment or campfire rather than an item; partial records may have unknown outputs or reagents.
Item stats describe base client properties. Derived amounts use the Forever quality/slot budget and native armor/damage tables; item variants, item-set bonuses and base shield block are not resolved. Missing records and unsupported effects remain explicit.