WORLD OF WARCRAFT FOREVER · PROFESSIONS

The artisan’s compendium

Every craft begins with a recipe. Find yours, gather your materials, and plan what comes next.

2,561 client recipes 15 professions Build 1.60.1.70707

THE RECIPE LIBRARY

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Recipes that use, create, or are learned from Shadow Oil (#3824)

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7 recipesClient trivial thresholds · skill gains not guaranteed
Recipe search results with profession, trivial skill threshold and crafting actions
RecipeTrivial skillMaterialsActions
Dusky BootsLeatherworking Leather Boots
215Client min. 1 1 Shadow Oil, 8 Heavy Leather +2 more
Dusky Leather ArmorLeatherworking Leather Chestguards
190Client min. 1 2 Fine Thread, 1 Shadow Oil +1 more
345Client min. 1 1 Shadow Oil, 1 Crystal Vial +1 more
Guardian ArmorLeatherworking Leather Chestguards
190Client min. 1 2 Fine Thread, 1 Shadow Oil +2 more
Shadow Crescent AxeBlacksmithing Two-Handed Axes
225Client min. 1 2 Strong Flux, 3 Heavy Grinding Stone +4 more
Shadow HoodTailoring Hoods
185Client min. 1 1 Shadow Oil, 1 Silken Thread +1 more
Shadow OilAlchemy Weapon Oils
230Client min. 1 4 Grave Moss, 1 Leaded Vial +1 more
WoW Forever client archive Build 1.60.1.70707 · enUSData & coverage

All decoded crafting records and unresolved recipe mappings in supported profession skill lines.

Client records include retained historical recipes. Presence does not confirm that a recipe can be learned or crafted on live Forever realms.

Encrypted or missing records are retained as partial entries when a profession recipe mapping is known. This snapshot cannot claim completeness beyond the decoded client archive.

The client minimum skill is not a verified trainer learning requirement. Trainer locations, vendor stock, drops, prices, quests and live availability require server observations.

Output quantities are base client effect ranges, excluding bonuses and server changes. No hotfixes are applied. Unresolved tooltip templates are preserved separately.

An empty output list can mean an enchantment or campfire rather than an item; partial records may have unknown outputs or reagents.

Item stats describe base client properties. Derived amounts use the Forever quality/slot budget and native armor/damage tables; item variants, item-set bonuses and base shield block are not resolved. Missing records and unsupported effects remain explicit.

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