WORLD OF WARCRAFT FOREVER · PROFESSIONS

Leatherworking

Higher leatherworking skill allows you to learn higher level leatherworking patterns. Leatherworking patterns can be found on trainers around the world as well as from quests and monsters.

2,561 client recipes 15 professions Build 1.60.1.70707

THE RECIPE LIBRARY

Leatherworking recipes

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5 recipes matching “772”Client trivial thresholds · skill gains not guaranteed
Recipe search results with profession, trivial skill threshold and crafting actions
RecipeTrivial skillMaterialsActions
Blood Tiger BreastplateLeatherworking Leather Chestguards
340Client min. 1 3 Rune Thread, 3 Cured Rugged Hide +2 more
Devilsaur LeggingsLeatherworking Leather Legguards
330Client min. 1 30 Rugged Leather, 1 Rune Thread +2 more
Gloves of the GreatfatherLeatherworking Leather Gauntlets
205Client min. 1 8 Heavy Leather, 1 Silken Thread +1 more
Green Leather ArmorLeatherworking Leather Chestguards
170Client min. 1 4 Fine Thread, 2 Green Dye +1 more
Trapper's Leather ArmorLeatherworking Leather Chestguards
80Client min. 1 16 Light Leather, 2 Cured Light Hide +1 more
WoW Forever client archive Build 1.60.1.70707 · enUSData & coverage

All decoded crafting records and unresolved recipe mappings in supported profession skill lines.

Client records include retained historical recipes. Presence does not confirm that a recipe can be learned or crafted on live Forever realms.

Encrypted or missing records are retained as partial entries when a profession recipe mapping is known. This snapshot cannot claim completeness beyond the decoded client archive.

The client minimum skill is not a verified trainer learning requirement. Trainer locations, vendor stock, drops, prices, quests and live availability require server observations.

Output quantities are base client effect ranges, excluding bonuses and server changes. No hotfixes are applied. Unresolved tooltip templates are preserved separately.

An empty output list can mean an enchantment or campfire rather than an item; partial records may have unknown outputs or reagents.

Item stats describe base client properties. Derived amounts use the Forever quality/slot budget and native armor/damage tables; item variants, item-set bonuses and base shield block are not resolved. Missing records and unsupported effects remain explicit.

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