WORLD OF WARCRAFT FOREVER · PROFESSIONS
First Aid
Higher first aid skill allows you to learn higher level first aid abilities. First aid abilities can be found on trainers around the world as well as from quests and as drops from monsters.
THE RECIPE LIBRARY
First Aid recipes
| Recipe | Trivial skill | Materials | Actions |
|---|---|---|---|
Clever PoulticeFirst Aid Curatives |
220Client min. 1 | 1 Murloc Fin, 1 Thunder Ale +1 more | |
Leather TourniquetFirst Aid Curatives |
280Client min. 1 | 2 Silken Thread, 2 Thick Leather | |
Potent Anti-VenomFirst Aid Curatives |
290Client min. 1 | 1 Swollen Venom Sac | |
Powerful PoulticeFirst Aid Curatives |
355Client min. 1 | 1 Flagon of Dwarven Honeymead, 1 Hot Spices +1 more | |
Simple PoulticeFirst Aid Curatives |
160Client min. 1 | 1 Mild Spices, 1 Bottle of Dalaran Noir +1 more | |
Superior PoulticeFirst Aid Curatives |
285Client min. 1 | 1 Skin of Dwarven Stout, 1 Hot Spices +1 more | |
Surgical TourniquetFirst Aid Curatives |
340Client min. 1 | 2 Rugged Leather, 2 Heavy Silken Thread +1 more | |
Woolen TourniquetFirst Aid Curatives |
190Client min. 1 | 2 Fine Thread, 2 Wool Cloth |
WoW Forever client archive Build 1.60.1.70707 · enUSData & coverage
All decoded crafting records and unresolved recipe mappings in supported profession skill lines.
Client records include retained historical recipes. Presence does not confirm that a recipe can be learned or crafted on live Forever realms.
Encrypted or missing records are retained as partial entries when a profession recipe mapping is known. This snapshot cannot claim completeness beyond the decoded client archive.
The client minimum skill is not a verified trainer learning requirement. Trainer locations, vendor stock, drops, prices, quests and live availability require server observations.
Output quantities are base client effect ranges, excluding bonuses and server changes. No hotfixes are applied. Unresolved tooltip templates are preserved separately.
An empty output list can mean an enchantment or campfire rather than an item; partial records may have unknown outputs or reagents.
Item stats describe base client properties. Derived amounts use the Forever quality/slot budget and native armor/damage tables; item variants, item-set bonuses and base shield block are not resolved. Missing records and unsupported effects remain explicit.