WORLD OF WARCRAFT FOREVER · PROFESSIONS

Comprehension

Higher comprehension skill allows more powerful magical scrolls to be deciphered. Scrolls can be found throughout the world and are consumed when read, granting a variety of beneficial effects.

2,561 client recipes 15 professions Build 1.60.1.70707

THE RECIPE LIBRARY

Comprehension recipes

Recipes that use, create, or are learned from Formula: Enchant 2H Weapon - Mighty Healing Power (#249526)

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Formula: Enchant 2H Weapon - Mighty Healing Power

Uncommon · Item #249526 · Item level 60

Binds when picked up

Enchanting

Requires
Enchanting (300)
  • Use: Learning (effect details unavailable)
  • Learn: Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34.

Teaches you how to permanently enchant a Two-Handed Melee Weapon to increase Healing Power by up to 100 and Spell Damage by up to 34.

Some item properties are unresolved in this client snapshot.

Item data notes
  • Effect text for spell #402265 could not be fully resolved.
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0 recipesClient trivial thresholds · skill gains not guaranteed

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WoW Forever client archive Build 1.60.1.70707 · enUSData & coverage

All decoded crafting records and unresolved recipe mappings in supported profession skill lines.

Client records include retained historical recipes. Presence does not confirm that a recipe can be learned or crafted on live Forever realms.

Encrypted or missing records are retained as partial entries when a profession recipe mapping is known. This snapshot cannot claim completeness beyond the decoded client archive.

The client minimum skill is not a verified trainer learning requirement. Trainer locations, vendor stock, drops, prices, quests and live availability require server observations.

Output quantities are base client effect ranges, excluding bonuses and server changes. No hotfixes are applied. Unresolved tooltip templates are preserved separately.

An empty output list can mean an enchantment or campfire rather than an item; partial records may have unknown outputs or reagents.

Item stats describe base client properties. Derived amounts use the Forever quality/slot budget and native armor/damage tables; item variants, item-set bonuses and base shield block are not resolved. Missing records and unsupported effects remain explicit.

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