WoW Forever class overview

Shaman

Healer · DPS
By Slowed
Updated
29 min read
Classic to Forever

Shaman: What's new or changed in Forever

Every documented World of Warcraft : Forever change for Shaman.

Everything

79 changes

Call of the Elements

Ability · Baseline New

Classic

New ability in Forever.

Forever Call of the Elements

Simultaneously places up to 4 totems specified in the Totem Bar.

Details

Call of the Elements places up to four totems selected in the Totem Bar with one three-second cast. It provides a saved deployment set, reducing the number of separate actions needed to establish a totem group. The tooltip does not establish an extra fifth totem or remove the ordinary elemental-slot restrictions.

Forever
3 sec cast

Preview tooltip source: Soda's Shaman, 13 Sep.

Call of the Ancestors

Ability · Baseline New

Classic

New ability in Forever.

Forever Call of the Ancestors

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

Details

Call of the Ancestors provides another saved set of up to four Totem Bar choices, deployed with a three-second cast. Its tooltip explicitly allows a different set from Call of the Elements. That lets a Shaman prepare alternative utility arrangements without manually replacing every selection before a pull.

Forever
3 sec cast

Preview tooltip source: Guzu's Shaman, YouTube POV 49:29 (k0DVYMoO1x8), spotted by u/davidisonredditnow.

Totemic Projection

Ability · Baseline New

Classic

New ability in Forever.

Forever Totemic Projection

Relocates your active totems to the specified location.

Details

Totemic Projection relocates active totems to a chosen ground location up to 30 yards away. It is more flexible than moving them only to the caster's feet and can preserve useful placements when a fight shifts. The captured tooltip lists 230 mana and a one-minute cooldown; those are demo values rather than the much shorter cooldown of other expansions.

Forever
230 Mana
30 yd range
Instant
1 min cooldown

Preview tooltip source: Soda's Shaman Class Deep Dive video (YouTube, 13 Sep), spellbook hover. u/Whisp157 pointed at the video.

Totemic Recall

Ability · Baseline New

Classic

New ability in Forever.

Forever Totemic Recall

Totemic Recall is listed among the new preview abilities. A verified Forever tooltip describing its effects, refund and cooldown is unavailable.

Details

Totemic Recall is identified in the preview spellbook notes as an additional Shaman ability. The source does not supply a captured Forever effect tooltip, so the exact recall behavior, mana refund and cooldown remain unverified. Its details should not be copied automatically from Burning Crusade or later versions.

Forever

Source summary; not a transcribed in-game tooltip.

Lightning Bolt

Ability · Baseline Changed

Classic Lightning Bolt

Casts a bolt of lightning at the target for 235 to 264 Nature damage.

Forever Lightning Bolt

Casts a bolt of lightning at the target for 102 to 113 Nature damage.

Details

The captured rank-7 Lightning Bolt has a 2.5-second base cast, half a second faster than the Classic comparison. Elemental Alacrity can reduce it further, so the baseline change and talent reduction should be considered separately. Damage and mana also differ in the demo and are not final endgame tuning.

Classic Rank 7
165 Mana
30 yd range
3 sec cast

Classic reference tooltip, same spell rank.

Forever Rank 7
135 Mana
30 yd range
2.5 sec cast

Preview tooltip source: Guzu's stream via Schiffers, 13 Sep. Half a second faster than Classic.

Chain Lightning

Ability · Baseline Changed

Classic Chain Lightning

Hurls a lightning bolt at the enemy, dealing 200 to 227 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

Forever Chain Lightning

Hurls a lightning bolt at the enemy, dealing 64 to 71 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

Details

The captured Chain Lightning has a two-second cast instead of 2.5 seconds, while retaining a six-second cooldown. It hits three targets and loses 30% damage on each jump. Its presence at level 38 does not establish earlier acquisition, since Classic already taught rank 1 at level 32.

Classic Rank 1
280 Mana
30 yd range
2.5 sec cast
6 sec cooldown

Classic reference tooltip, same spell rank.

Forever Rank 1
225 Mana
30 yd range
2 sec cast
6 sec cooldown

Preview tooltip source: Guzu's stream via Schiffers, 13 Sep. Half a second faster than Classic.

Fire Nova

Ability · Baseline Changed

Classic Fire Nova Totem

Places a Fire totem with 5 health. If it survives the four-second delay, it explodes and damages enemies within 10 yards; the totem itself lasts five seconds. The displayed Classic database example lists 195–219 Fire damage.

Forever Fire Nova

Instantly inflicts 206 to 231 fire damage to enemies within 10 yd of your active Fire totem.

Details

Fire Nova becomes a castable spell centered on your active Fire totem instead of being a separate Fire Nova Totem. The preview version is instant, has a 10-second cooldown, and damages enemies within 10 yards of that totem; its listed targeting range is 30 yards. Your current Fire totem therefore becomes the positioning anchor for the nova.

Classic Rank 3
280 Mana
Instant
15 sec cooldown
Tools: Fire Totem

Source summary; not a transcribed in-game tooltip. The Classic database display uses a level-60 scaling example; the Forever demo character is level 38.

Forever Rank 3
280 Mana
30 yd range
Instant
10 sec cooldown

Preview tooltip source: Esfand's Shaman, 13 Sep (day 2 stream, 5:56).

Ghost Wolf

Ability · Baseline Unconfirmed

Classic Ghost Wolf

Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.

Forever Ghost Wolf

Turns the Shaman into a Ghost Wolf, increasing speed by 40%.

Details

A talented demo Shaman showed instant Ghost Wolf and a tooltip without the outdoors-only line. The export conflicts on the untalented cast time: its overview says two seconds, while its detailed correction infers three seconds and says no untalented tooltip was hovered. The talent grants indoor use, so neither instant casting nor indoor access should be presented as a confirmed baseline change.

Classic

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever
100 Mana
3 sec cast

Preview tooltip source: Guzu's Shaman, 12 Sep, had Improved Ghost Wolf 2/2, which showed Instant. u/Buttschnapz sent the talent tooltip: rank 2 cuts 3.0 sec, so the untalented base is the Classic 3 sec cast. No untalented Shaman has hovered it on footage yet. The current description is observed on a talented character; the three-second base cast in the export is inferred, not directly measured.

Rockbiter Weapon

Ability · Baseline Changed

Classic Rockbiter Weapon

Imbue the Shaman's weapon, increasing melee attack power by 355 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.

Forever Rockbiter Weapon

Imbue the Shaman's weapon, increasing melee attack power by 283 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

Details

Rockbiter Weapon lasts 60 minutes in the preview instead of five, greatly reducing routine imbue maintenance. It still adds melee attack power and additional melee threat. Its displayed attack-power amount is a demo snapshot and should not be treated as final tuning.

Classic Rank 5

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 5
100 Mana
Instant

Preview tooltip source: Soda's Shaman, 13 Sep.

Flametongue Weapon

Ability · Baseline Changed

Classic Flametongue Weapon

Imbue the Shaman's weapon with fire. Each hit causes 22 to 69 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.

Forever Flametongue Weapon

Imbue the Shaman's weapon with fire. Each hit causes 18 to 57 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

Details

Flametongue Weapon lasts 60 minutes in the preview instead of five, greatly reducing routine imbue maintenance. When applied to the main hand, it explicitly disables your own benefit from Flametongue Totem. The wording names only the matching totem; stacking with a different totem was not demonstrated, so it remains an open interaction.

Classic Rank 4

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 4
105 Mana
Instant

Preview tooltip source: Guzu's Shaman, 12 Sep (rank not shown; 105 mana is Classic's rank 3).

Windfury Weapon

Ability · Baseline Changed

Classic Windfury Weapon

Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 104 extra melee attack power. Lasts for 5 minutes.

Forever Windfury Weapon

Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 103 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

Details

Windfury Weapon lasts 60 minutes in the preview instead of five, greatly reducing routine imbue maintenance. When applied to the main hand, it explicitly disables your own benefit from Windfury Totem. The wording names only the matching totem; stacking with a different totem was not demonstrated, so it remains an open interaction.

Classic Rank 1

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 1
90 Mana
Instant

Preview tooltip source: Demo spellbook screenshot sent by a reader (Schiffers).

Flametongue Totem

Ability · Baseline Changed

Classic Flametongue Totem

Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes (697 / 77 * 1) to (697 / 25 * 1) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.

Forever Flametongue Totem

Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9 to 31 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

Details

Flametongue Totem lasts five minutes in the preview, up from two in the Classic comparison, and its radius increases from 20 to 30 yards. It buffs the melee attacks of party members, with additional Fire damage on main-hand hits. The longer duration and wider coverage make maintaining the totem around movement and repeated pulls easier, while elemental-slot choices still matter.

Classic Rank 2
140 Mana
Instant

Classic reference tooltip, same spell rank.

Forever Rank 2
140 Mana
Instant
Tools: Fire Totem

Preview tooltip source: Soda's Shaman, 13 Sep.

Stoneskin Totem

Ability · Baseline Changed

Classic Stoneskin Totem

Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 16. Lasts 2 min.

Forever Stoneskin Totem

Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 16. Lasts 5 min.

Details

Stoneskin Totem lasts five minutes in the preview, up from two in the Classic comparison, and its radius increases from 20 to 30 yards. It explicitly reduces Physical damage, rather than only melee damage. The longer duration and wider coverage make maintaining the totem around movement and repeated pulls easier, while elemental-slot choices still matter.

Classic Rank 4
115 Mana
Instant

Classic reference tooltip, same spell rank.

Forever Rank 4
115 Mana
Instant
Tools: Earth Totem

Preview tooltip source: Xaryu's Shaman, 12 Sep.

Windwall Totem

Ability · Baseline Changed

Classic Windwall Totem

Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 32. Lasts 2 min.

Forever Windwall Totem

Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min.

Details

Windwall Totem lasts five minutes in the preview, up from two in the Classic comparison, and its radius increases from 20 to 30 yards. It continues to reduce ranged damage for nearby party members. The longer duration and wider coverage make maintaining the totem around movement and repeated pulls easier, while elemental-slot choices still matter.

Classic Rank 1
115 Mana
Instant

Classic reference tooltip, same spell rank.

Forever Rank 1
115 Mana
Instant
Tools: Air Totem

Preview tooltip source: Soda's Shaman Class Deep Dive video (YouTube, 13 Sep), spellbook hover. u/Whisp157 pointed at the video.

Mana Spring Totem

Ability · Baseline Changed

Classic Mana Spring Totem

Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 6 mana every 2 seconds to group members within 20 yards.

Forever Mana Spring Totem

Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 6 mana every 2 seconds to group members within 30 yards.

Details

Mana Spring Totem lasts five minutes in the preview, up from one in the Classic comparison, and its radius increases from 20 to 30 yards. It continues to restore mana every two seconds. The longer duration and wider coverage make maintaining the totem around movement and repeated pulls easier, while elemental-slot choices still matter.

Classic Rank 2
60 Mana
Instant

Classic reference tooltip, same spell rank.

Forever Rank 2
60 Mana
Instant
Tools: Water Totem

Preview tooltip source: Soda's Shaman, 13 Sep.

Frost Resistance Totem

Ability · Baseline Changed

Classic Frost Resistance Totem

Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 45, if within 20 yards.

Forever Frost Resistance Totem

Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 45, if within 30 yards.

Details

Frost Resistance Totem lasts five minutes instead of two and reaches 30 yards instead of 20 in the captured tooltip. It also explicitly benefits party and raid members, broadening access to its Frost resistance within range. The resistance amount remains rank-dependent; the old and preview tooltips show the captured rank.

Classic Rank 2

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 2
120 Mana
Instant

Preview tooltip source: Soda's Shaman, 13 Sep.

Nature Resistance Totem

Ability · Baseline Changed

Classic Nature Resistance Totem

Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 30.

Forever Nature Resistance Totem

Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.

Details

Nature Resistance Totem lasts five minutes instead of two and reaches 30 yards instead of 20 in the captured tooltip. It also explicitly benefits party and raid members, broadening access to its Nature resistance within range. The resistance amount remains rank-dependent; the old and preview tooltips show the captured rank.

Classic Rank 1
75 Mana
Instant

Classic reference tooltip, same spell rank.

Forever Rank 1
75 Mana
Instant
Tools: Air Totem

Preview tooltip source: Soda's Shaman, 13 Sep.

Earth Shock

Ability · Baseline Unconfirmed

Classic Earth Shock

Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

Forever Earth Shock

Instantly shocks the target with concussive force, causing 162 to 171 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

Details

The captured Earth Shock tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 5

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 5
240 Mana
20 yd range
Instant
6 sec cooldown

Preview tooltip source: Soda's Shaman, 13 Sep.

Flame Shock

Ability · Baseline Unconfirmed

Classic Flame Shock

Instantly sears the target with fire, causing 95 Fire damage immediately and 96 Fire damage over 12 sec.

Forever Flame Shock

Instantly sears the target with fire, causing 66 Fire damage immediately and 89 Fire damage over 12 sec.

Details

The captured Flame Shock tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 3

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 3
160 Mana
20 yd range
Instant
6 sec cooldown

Preview tooltip source: Xaryu's Shaman, 12 Sep.

Lightning Shield

Ability · Baseline Unconfirmed

Classic Lightning Shield

The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 80 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

Forever Lightning Shield

The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 86 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

Details

The captured Lightning Shield tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 4

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 4
180 Mana
Instant

Preview tooltip source: Soda's Shaman, 13 Sep.

Convection

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Convection

Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.

Forever Convection

Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.

Details

Rank 1: Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%. Available in Elemental Combat row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Elemental Combat | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Concussion

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Concussion

Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.

Forever Concussion

Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.

Details

Rank 1: Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%. Available in Elemental Combat row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Elemental Combat | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Elemental Devastation

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Elemental Devastation

Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.

Forever Elemental Devastation

Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec.

Details

Rank 1: Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec. Available in Elemental Combat row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Shaman
Forever Rank 1 of 3
Passive
Elemental Combat | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Reverberation

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Reverberation

Reduces the cooldown of your Shock spells by 0.2 sec.

Forever Reverberation

Reduces the cooldown of your Shock spells by 0.2 sec.

Details

Rank 1: Reduces the cooldown of your Shock spells by 0.2 sec. Available in Elemental Combat row 2, column 2. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Elemental Combat | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Elemental Alacrity

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Lightning Mastery

Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.

Forever Elemental Alacrity

Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.

Details

Rank 1: Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec. Available in Elemental Combat row 2, column 3. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 3
Passive
Elemental Combat | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Call of Flame

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Call of Flame

Increases the damage done by your Fire Totems by 5%.

Forever Call of Flame

Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.

Details

Rank 1: Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec. Available in Elemental Combat row 2, column 4. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Shaman
Forever Rank 1 of 3
Passive
Elemental Combat | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Elemental Focus

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Elemental Focus

Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Forever Elemental Focus

Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Details

Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Available in Elemental Combat row 3, column 1. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic
Requires Shaman
(Proc chance: 10%)
Forever
Passive
Elemental Combat | row 3 | column 1
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Elemental Warding

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Elemental Warding

Reduces damage taken from Fire, Frost and Nature effects by 4%.

Forever Elemental Warding

Reduces damage taken from Fire, Frost, and Nature effects by 3%.

Details

Rank 1: Reduces damage taken from Fire, Frost, and Nature effects by 3%. Available in Elemental Combat row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Forever Rank 1 of 3
Passive
Elemental Combat | row 3 | column 2
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Trial by Fire

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Improved Fire Totems

Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.

Forever Trial by Fire

Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec.

Details

Rank 1: Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec. Available in Elemental Combat row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Shaman
Forever Rank 1 of 2
Passive
Elemental Combat | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Eye of the Storm

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Eye of the Storm

Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

Forever Eye of the Storm

Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.

Details

Rank 1: Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage. Available in Elemental Combat row 4, column 2. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Shaman
(Proc chance: 33%)
Forever Rank 1 of 3
Passive
Elemental Combat | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Earthbound

Talent · Elemental Combat New

See it in the Elemental Combat tree
Classic

Not in the Classic talent tree.

Forever Earthbound

Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

Details

Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast. Available in Elemental Combat row 4, column 4. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Forever
Passive
Elemental Combat | row 4 | column 4
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Elemental Reach

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Storm Reach

Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.

Forever Elemental Reach

Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.

Details

Rank 1: Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec. Available in Elemental Combat row 5, column 1. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Shaman
Forever Rank 1 of 2
Passive
Elemental Combat | row 5 | column 1
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Lava Burst

Talent · Elemental Combat New

See it in the Elemental Combat tree
Classic

Not in the Classic talent tree.

Forever Lava Burst

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Elemental Combat row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever
Elemental Combat | row 5 | column 2
Requires 20 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Lightning Overload

Talent · Elemental Combat New

See it in the Elemental Combat tree
Classic

Not in the Classic talent tree.

Forever Lightning Overload

Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

Details

Rank 1: Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat. Available in Elemental Combat row 5, column 3. 3 talent ranks. Requires 20 points in earlier rows. Requires 3/3 in Elemental Alacrity. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Elemental Combat | row 5 | column 3
Requires 20 points in earlier rows
Requires 3/3 in Elemental Alacrity

Client 1.60.1.70707. Subject to change.

Elemental Fury

Talent · Elemental Combat Changed

See it in the Elemental Combat tree
Classic Elemental Fury

Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.

Forever Elemental Fury

Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.

Details

Rank 1: Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%. Available in Elemental Combat row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Requires 3/3 in Lightning Overload. Source: client 1.60.1.70707.

Classic
Requires Shaman
Forever Rank 1 of 5
Passive
Elemental Combat | row 6 | column 3
Requires 25 points in earlier rows
Requires 3/3 in Lightning Overload

Client 1.60.1.70707. Subject to change.

Elemental Mastery

Talent · Elemental Combat New

See it in the Elemental Combat tree
Classic

Not in the Classic talent tree.

Forever Elemental Mastery

Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.

Details

Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec. Available in Elemental Combat row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Lava Burst. Source: client 1.60.1.70707.

Forever
Elemental Combat | row 7 | column 2
Requires 30 points in earlier rows
Requires 1/1 in Lava Burst

Client 1.60.1.70707. Subject to change.

Call of Thunder

Talent · Elemental Combat Removed

Classic Call of Thunder

Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%.

Details

This Classic talent is absent from the Elemental Combat talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Shaman

Elemental Mastery

Talent · Elemental Combat Removed

Classic Elemental Mastery

When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.

Details

This Classic talent is absent from the Elemental Combat talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic
Instant
3 min cooldown
Requires Shaman

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Earth's Grasp

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Earth's Grasp

Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.

Forever Earth's Grasp

Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.

Details

Rank 1: Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Available in Enhancement row 1, column 1. 2 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Shaman
Forever Rank 1 of 2
Passive
Enhancement | row 1 | column 1

Client 1.60.1.70707. Subject to change.

Thundering Strikes

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Thundering Strikes

Improves your chance to get a critical strike with your weapon attacks by 1%.

Forever Thundering Strikes

Improves your chance to get a critical strike with all spells and attacks by 1%.

Details

Rank 1: Improves your chance to get a critical strike with all spells and attacks by 1%. Available in Enhancement row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Requires Melee Weapon
Forever Rank 1 of 5
Passive
Enhancement | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Ancestral Knowledge

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Ancestral Knowledge

Increases your maximum Mana by 1%.

Forever Ancestral Knowledge

Increases your Intellect by 2%.

Details

Rank 1: Increases your Intellect by 2%. Available in Enhancement row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Enhancement | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Guardian Totems

Talent · Enhancement Current

See it in the Enhancement tree
Classic

Not in the Classic talent tree.

Forever Guardian Totems

Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.

Details

Rank 1: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Available in Enhancement row 2, column 1. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Enhancement | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Mental Dexterity

Talent · Enhancement New

See it in the Enhancement tree
Classic

Not in the Classic talent tree.

Forever Mental Dexterity

Increases your Attack Power by an amount equal to 33% of your Intellect.

Details

Rank 1: Increases your Attack Power by an amount equal to 33% of your Intellect. Available in Enhancement row 2, column 2. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Enhancement | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Ghost Wolf

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Improved Ghost Wolf

Reduces the cast time of your Ghost Wolf spell by 1 sec.

Forever Improved Ghost Wolf

Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.

Details

Rank 1: Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors. Available in Enhancement row 2, column 3. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Shaman
Forever Rank 1 of 2
Passive
Enhancement | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Lightning Shield

Talent · Enhancement Current

See it in the Enhancement tree
Classic

Not in the Classic talent tree.

Forever Improved Lightning Shield

Increases the damage done by your Lightning Shield orbs by 5%.

Details

Rank 1: Increases the damage done by your Lightning Shield orbs by 5%. Available in Enhancement row 2, column 4. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Enhancement | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Elemental Weapons

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Elemental Weapons

Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.

Forever Elemental Weapons

Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.

Details

Rank 1: Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Available in Enhancement row 3, column 1. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Shaman
Forever Rank 1 of 3
Passive
Enhancement | row 3 | column 1
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Shamanistic Focus

Talent · Enhancement New

See it in the Enhancement tree
Classic

Not in the Classic talent tree.

Forever Shamanistic Focus

Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

Details

Reduces the mana cost of your Shock and Lightning Shield spells by 45%. Available in Enhancement row 3, column 3. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever
Passive
Enhancement | row 3 | column 3
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Anticipation

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Anticipation

Increases your chance to dodge by an additional 1%.

Forever Anticipation

Increases your chance to dodge by an additional 2%.

Details

Rank 1: Increases your chance to dodge by an additional 2%. Available in Enhancement row 3, column 4. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 3
Passive
Enhancement | row 3 | column 4
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Toughness

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Toughness

Increases your armor value from items by 2%.

Forever Toughness

Increases your Stamina by 2%.

Details

Rank 1: Increases your Stamina by 2%. Available in Enhancement row 4, column 1. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Enhancement | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Flurry

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Flurry

Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.

Forever Flurry

Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.

Details

Rank 1: Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike. Available in Enhancement row 4, column 2. 5 talent ranks. Requires 15 points in earlier rows. Requires 3/3 in Mental Dexterity. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Enhancement | row 4 | column 2
Requires 15 points in earlier rows
Requires 3/3 in Mental Dexterity

Client 1.60.1.70707. Subject to change.

Stormstrike

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Stormstrike

Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.

Forever Stormstrike

Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

Details

Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec. Available in Enhancement row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic
21% of base mana
Melee Range
Instant
20 sec cooldown
Requires Shaman

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Enhancement | row 4 | column 3
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Spirit Weapons

Talent · Enhancement Changed

See it in the Enhancement tree
Classic Parry

Gives a chance to parry enemy melee attacks.

Forever Spirit Weapons

Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.

Details

Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active. Available in Enhancement row 5, column 1. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic
Instant
Requires Shaman
Forever
Passive
Enhancement | row 5 | column 1
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Mental Quickness

Talent · Enhancement New

See it in the Enhancement tree
Classic

Not in the Classic talent tree.

Forever Mental Quickness

Increases your spell damage and healing by up to 15% of your Intellect.

Details

Rank 1: Increases your spell damage and healing by up to 15% of your Intellect. Available in Enhancement row 5, column 2. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Enhancement | row 5 | column 2
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Stormstrike

Talent · Enhancement New

See it in the Enhancement tree
Classic

Not in the Classic talent tree.

Forever Improved Stormstrike

When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.

Details

Rank 1: When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry. Available in Enhancement row 5, column 3. 2 talent ranks. Requires 20 points in earlier rows. Requires 1/1 in Stormstrike. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Enhancement | row 5 | column 3
Requires 20 points in earlier rows
Requires 1/1 in Stormstrike

Client 1.60.1.70707. Subject to change.

Maelstrom Weapon

Talent · Enhancement New

See it in the Enhancement tree
Classic

Not in the Classic talent tree.

Forever Maelstrom Weapon

When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.

Details

Rank 1: When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec. Available in Enhancement row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Enhancement | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Rage of the Farseer

Talent · Enhancement New

See it in the Enhancement tree
Classic

Not in the Classic talent tree.

Forever Rage of the Farseer

Increases your attack speed by 30% for 25 sec.

Details

Increases your attack speed by 30% for 25 sec. Available in Enhancement row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 2/2 in Mental Quickness. Source: client 1.60.1.70707.

Forever
Enhancement | row 7 | column 2
Requires 30 points in earlier rows
Requires 2/2 in Mental Quickness

Client 1.60.1.70707. Subject to change.

Shield Specialization

Talent · Enhancement Removed

Classic Shield Specialization

Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.

Details

This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Shaman

Enhancing Totems

Talent · Enhancement Removed

Classic Enhancing Totems

Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.

Details

This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Shaman

Two-Handed Axes and Maces

Talent · Enhancement Removed

Classic Two-Handed Axes and Maces

Allows you to use Two-Handed Axes and Two-Handed Maces.

Details

This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic
Instant
Requires Shaman

Improved Weapon Totems

Talent · Enhancement Removed

Classic Improved Weapon Totems

Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.

Details

This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Shaman

Weapon Mastery

Talent · Enhancement Removed

Classic Weapon Mastery

Increases the damage you deal with all weapons by 10%.

Details

This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Shaman

Improved Healing Wave

Talent · Restoration Current

See it in the Restoration tree
Classic

Not in the Classic talent tree.

Forever Improved Healing Wave

Reduces the casting time of your Healing Wave spell by 0.1 sec.

Details

Rank 1: Reduces the casting time of your Healing Wave spell by 0.1 sec. Available in Restoration row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Restoration | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Tidal Focus

Talent · Restoration Changed

See it in the Restoration tree
Classic Tidal Focus

Reduces the Mana cost of your healing spells by 1%.

Forever Tidal Focus

Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.

Details

Rank 1: Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%. Available in Restoration row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Restoration | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Mindfulness

Talent · Restoration New

See it in the Restoration tree
Classic

Not in the Classic talent tree.

Forever Mindfulness

Allows 17% of your Mana regeneration to continue while casting.

Details

Rank 1: Allows 17% of your Mana regeneration to continue while casting. Available in Restoration row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Restoration | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Natural Grace

Talent · Restoration Changed

See it in the Restoration tree
Classic Healing Grace

Reduces the threat generated by your healing spells by 5%.

Forever Natural Grace

Reduces the threat generated by your spells by 5%.

Details

Rank 1: Reduces the threat generated by your spells by 5%. Available in Restoration row 2, column 2. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Shaman
Forever Rank 1 of 3
Passive
Restoration | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Totemic Focus

Talent · Restoration Changed

See it in the Restoration tree
Classic Totemic Focus

Reduces the Mana cost of your totems by 5%.

Forever Totemic Focus

Reduces the Mana cost of your totems and any spells that summon or move them by 5%.

Details

Rank 1: Reduces the Mana cost of your totems and any spells that summon or move them by 5%. Available in Restoration row 2, column 3. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Restoration | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Reincarnation

Talent · Restoration Changed

See it in the Restoration tree
Classic Improved Reincarnation

Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.

Forever Improved Reincarnation

Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.

Details

Rank 1: Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%. Available in Restoration row 2, column 4. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Shaman
Forever Rank 1 of 2
Passive
Restoration | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Ancestral Healing

Talent · Restoration Changed

See it in the Restoration tree
Classic Ancestral Healing

Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.

Forever Ancestral Healing

Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.

Details

Rank 1: Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Available in Restoration row 3, column 1. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Shaman
Forever Rank 1 of 3
Passive
Restoration | row 3 | column 1
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Healing Focus

Talent · Restoration Changed

See it in the Restoration tree
Classic Healing Focus

Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.

Forever Healing Focus

Gives your healing spells a 23% chance to not lose casting time when you take damage.

Details

Rank 1: Gives your healing spells a 23% chance to not lose casting time when you take damage. Available in Restoration row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 3
Passive
Restoration | row 3 | column 2
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Water Shield

Talent · Restoration New

See it in the Restoration tree
Classic

Not in the Classic talent tree.

Forever Water Shield

The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 600 sec. Only one Elemental Shield can be active on the Shaman at any one time.

Details

The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 600 sec. Only one Elemental Shield can be active on the Shaman at any one time. Available in Restoration row 3, column 3. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever
Restoration | row 3 | column 3
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Tidal Mastery

Talent · Restoration Changed

See it in the Restoration tree
Classic Tidal Mastery

Increases the critical effect chance of your healing and lightning spells by 1%.

Forever Tidal Mastery

Increases the critical effect chance of your healing spells by 1%.

Details

Rank 1: Increases the critical effect chance of your healing spells by 1%. Available in Restoration row 4, column 1. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Restoration | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Restorative Totems

Talent · Restoration Changed

See it in the Restoration tree
Classic Restorative Totems

Increases the effect of your Mana Spring and Healing Stream Totems by 5%.

Forever Restorative Totems

Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.

Details

Rank 1: Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%. Available in Restoration row 4, column 2. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Restoration | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Mana Tide Totem

Talent · Restoration Changed

See it in the Restoration tree
Classic Mana Tide Totem

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.

Forever Mana Tide Totem

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

Details

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards. Available in Restoration row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic
20 Mana
Instant
5 min cooldown
Requires Shaman
Tools:
Water Totem

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Restoration | row 4 | column 3
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Healing Way

Talent · Restoration Changed

See it in the Restoration tree
Classic Healing Way

Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

Forever Healing Way

Increases the amount healed by your Healing Wave spell by 8%.

Details

Rank 1: Increases the amount healed by your Healing Wave spell by 8%. Available in Restoration row 5, column 2. 3 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Shaman
Forever Rank 1 of 3
Passive
Restoration | row 5 | column 2
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Nature's Swiftness

Talent · Restoration Current

See it in the Restoration tree
Classic

Not in the Classic talent tree.

Forever Nature's Swiftness

When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

Details

When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. Available in Restoration row 5, column 3. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever
Restoration | row 5 | column 3
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Purification

Talent · Restoration Changed

See it in the Restoration tree
Classic Purification

Increases the effectiveness of your healing spells by 2%. [S03 - Tuning and Overrides Passive - Shaman: Increases healing from your Riptide and Earth Shield by an additional 20%]

Forever Purification

Increases the effectiveness of your healing spells by 2%.

Details

Rank 1: Increases the effectiveness of your healing spells by 2%. Available in Restoration row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Shaman
Forever Rank 1 of 5
Passive
Restoration | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Riptide

Talent · Restoration New

See it in the Restoration tree
Classic

Not in the Classic talent tree.

Forever Riptide

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Restoration row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 3/3 in Healing Way. Source: client 1.60.1.70707.

Forever
Restoration | row 7 | column 2
Requires 30 points in earlier rows
Requires 3/3 in Healing Way

The client tooltip contains expressions that have not been resolved; no values are estimated.

Nature's Guidance

Talent · Restoration Removed

Classic Nature's Guidance

Increases your chance to hit with melee attacks and spells by 3%.

Details

This Classic talent is absent from the Restoration talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 3 of 3
Requires Shaman

Totemic Mastery

Talent · Restoration Removed

Classic Totemic Mastery

The radius of your totems that affect friendly targets is increased to 30 yd.

Details

This Classic talent is absent from the Restoration talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic
Requires Shaman
Sources & data notes

Talent descriptions updated from client 1.60.1.70707 · 2026-10-31. Forever talent ranks identify their client source under Details; unresolved rank descriptions remain unconfirmed. Baseline ability comparisons and labeled ability metadata still use the BlizzCon preview. This overview covers documented class changes.

Preview ability and talent data adapted from Talents Forever by Chris Baldwin, under CC BY 4.0. Talent descriptions are updated where verified against the current client. Comparisons and explanations are edited for this overview; unconfirmed ranks are not extrapolated. Preview costs, cast times and other ability details may differ in the current build. Client source details · Preview dataset. World of Warcraft names, tooltips and artwork belong to Blizzard Entertainment.

Hover a list icon to preview its tooltip. Select a change to compare its Classic and Forever descriptions, then choose a numbered rank with mouse, touch or keyboard. Classic and Forever ranks are independent. Costs, cast times and source notes are under Details. Press Escape to close a list preview.

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