Shaman: What's new or changed in Forever
Every documented World of Warcraft : Forever change for Shaman.
79 changes
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Select a spell or talent to see its changes.
Call of the Elements
New ability in Forever.
Simultaneously places up to 4 totems specified in the Totem Bar.
Simultaneously places up to 4 totems specified in the Totem Bar.
Preview tooltip source: Soda's Shaman, 13 Sep.
Details
Call of the Elements places up to four totems selected in the Totem Bar with one three-second cast. It provides a saved deployment set, reducing the number of separate actions needed to establish a totem group. The tooltip does not establish an extra fifth totem or remove the ordinary elemental-slot restrictions.
Preview tooltip source: Soda's Shaman, 13 Sep.
Call of the Ancestors
New ability in Forever.
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
Preview tooltip source: Guzu's Shaman, YouTube POV 49:29 (k0DVYMoO1x8), spotted by u/davidisonredditnow.
Details
Call of the Ancestors provides another saved set of up to four Totem Bar choices, deployed with a three-second cast. Its tooltip explicitly allows a different set from Call of the Elements. That lets a Shaman prepare alternative utility arrangements without manually replacing every selection before a pull.
Preview tooltip source: Guzu's Shaman, YouTube POV 49:29 (k0DVYMoO1x8), spotted by u/davidisonredditnow.
Totemic Projection
New ability in Forever.
Relocates your active totems to the specified location.
Relocates your active totems to the specified location.
Preview tooltip source: Soda's Shaman Class Deep Dive video (YouTube, 13 Sep), spellbook hover. u/Whisp157 pointed at the video.
Details
Totemic Projection relocates active totems to a chosen ground location up to 30 yards away. It is more flexible than moving them only to the caster's feet and can preserve useful placements when a fight shifts. The captured tooltip lists 230 mana and a one-minute cooldown; those are demo values rather than the much shorter cooldown of other expansions.
Preview tooltip source: Soda's Shaman Class Deep Dive video (YouTube, 13 Sep), spellbook hover. u/Whisp157 pointed at the video.
Totemic Recall
New ability in Forever.
Totemic Recall is listed among the new preview abilities. A verified Forever tooltip describing its effects, refund and cooldown is unavailable.
Totemic Recall is listed among the new preview abilities. A verified Forever tooltip describing its effects, refund and cooldown is unavailable.
Source summary; not a transcribed in-game tooltip.
Details
Totemic Recall is identified in the preview spellbook notes as an additional Shaman ability. The source does not supply a captured Forever effect tooltip, so the exact recall behavior, mana refund and cooldown remain unverified. Its details should not be copied automatically from Burning Crusade or later versions.
Source summary; not a transcribed in-game tooltip.
Lightning Bolt
Casts a bolt of lightning at the target for 235 to 264 Nature damage.
Casts a bolt of lightning at the target for 235 to 264 Nature damage.
Classic reference tooltip, same spell rank.
Casts a bolt of lightning at the target for 102 to 113 Nature damage.
Casts a bolt of lightning at the target for 102 to 113 Nature damage.
Preview tooltip source: Guzu's stream via Schiffers, 13 Sep. Half a second faster than Classic.
Details
The captured rank-7 Lightning Bolt has a 2.5-second base cast, half a second faster than the Classic comparison. Elemental Alacrity can reduce it further, so the baseline change and talent reduction should be considered separately. Damage and mana also differ in the demo and are not final endgame tuning.
Classic reference tooltip, same spell rank.
Preview tooltip source: Guzu's stream via Schiffers, 13 Sep. Half a second faster than Classic.
Chain Lightning
Hurls a lightning bolt at the enemy, dealing 200 to 227 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Hurls a lightning bolt at the enemy, dealing 200 to 227 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Classic reference tooltip, same spell rank.
Hurls a lightning bolt at the enemy, dealing 64 to 71 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Hurls a lightning bolt at the enemy, dealing 64 to 71 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Preview tooltip source: Guzu's stream via Schiffers, 13 Sep. Half a second faster than Classic.
Details
The captured Chain Lightning has a two-second cast instead of 2.5 seconds, while retaining a six-second cooldown. It hits three targets and loses 30% damage on each jump. Its presence at level 38 does not establish earlier acquisition, since Classic already taught rank 1 at level 32.
Classic reference tooltip, same spell rank.
Preview tooltip source: Guzu's stream via Schiffers, 13 Sep. Half a second faster than Classic.
Fire Nova
Places a Fire totem with 5 health. If it survives the four-second delay, it explodes and damages enemies within 10 yards; the totem itself lasts five seconds. The displayed Classic database example lists 195–219 Fire damage.
Places a Fire totem with 5 health. If it survives the four-second delay, it explodes and damages enemies within 10 yards; the totem itself lasts five seconds. The displayed Classic database example lists 195–219 Fire damage.
Source summary; not a transcribed in-game tooltip. The Classic database display uses a level-60 scaling example; the Forever demo character is level 38.
Instantly inflicts 206 to 231 fire damage to enemies within 10 yd of your active Fire totem.
Instantly inflicts 206 to 231 fire damage to enemies within 10 yd of your active Fire totem.
Preview tooltip source: Esfand's Shaman, 13 Sep (day 2 stream, 5:56).
Details
Fire Nova becomes a castable spell centered on your active Fire totem instead of being a separate Fire Nova Totem. The preview version is instant, has a 10-second cooldown, and damages enemies within 10 yards of that totem; its listed targeting range is 30 yards. Your current Fire totem therefore becomes the positioning anchor for the nova.
Source summary; not a transcribed in-game tooltip. The Classic database display uses a level-60 scaling example; the Forever demo character is level 38.
Preview tooltip source: Esfand's Shaman, 13 Sep (day 2 stream, 5:56).
Ghost Wolf
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Turns the Shaman into a Ghost Wolf, increasing speed by 40%.
Turns the Shaman into a Ghost Wolf, increasing speed by 40%.
Preview tooltip source: Guzu's Shaman, 12 Sep, had Improved Ghost Wolf 2/2, which showed Instant. u/Buttschnapz sent the talent tooltip: rank 2 cuts 3.0 sec, so the untalented base is the Classic 3 sec cast. No untalented Shaman has hovered it on footage yet. The current description is observed on a talented character; the three-second base cast in the export is inferred, not directly measured.
Details
A talented demo Shaman showed instant Ghost Wolf and a tooltip without the outdoors-only line. The export conflicts on the untalented cast time: its overview says two seconds, while its detailed correction infers three seconds and says no untalented tooltip was hovered. The talent grants indoor use, so neither instant casting nor indoor access should be presented as a confirmed baseline change.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Guzu's Shaman, 12 Sep, had Improved Ghost Wolf 2/2, which showed Instant. u/Buttschnapz sent the talent tooltip: rank 2 cuts 3.0 sec, so the untalented base is the Classic 3 sec cast. No untalented Shaman has hovered it on footage yet. The current description is observed on a talented character; the three-second base cast in the export is inferred, not directly measured.
Rockbiter Weapon
Imbue the Shaman's weapon, increasing melee attack power by 355 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
Imbue the Shaman's weapon, increasing melee attack power by 355 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Imbue the Shaman's weapon, increasing melee attack power by 283 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Imbue the Shaman's weapon, increasing melee attack power by 283 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Preview tooltip source: Soda's Shaman, 13 Sep.
Details
Rockbiter Weapon lasts 60 minutes in the preview instead of five, greatly reducing routine imbue maintenance. It still adds melee attack power and additional melee threat. Its displayed attack-power amount is a demo snapshot and should not be treated as final tuning.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Soda's Shaman, 13 Sep.
Flametongue Weapon
Imbue the Shaman's weapon with fire. Each hit causes 22 to 69 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
Imbue the Shaman's weapon with fire. Each hit causes 22 to 69 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Imbue the Shaman's weapon with fire. Each hit causes 18 to 57 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Imbue the Shaman's weapon with fire. Each hit causes 18 to 57 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Preview tooltip source: Guzu's Shaman, 12 Sep (rank not shown; 105 mana is Classic's rank 3).
Details
Flametongue Weapon lasts 60 minutes in the preview instead of five, greatly reducing routine imbue maintenance. When applied to the main hand, it explicitly disables your own benefit from Flametongue Totem. The wording names only the matching totem; stacking with a different totem was not demonstrated, so it remains an open interaction.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Guzu's Shaman, 12 Sep (rank not shown; 105 mana is Classic's rank 3).
Windfury Weapon
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 104 extra melee attack power. Lasts for 5 minutes.
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 104 extra melee attack power. Lasts for 5 minutes.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 103 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 103 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Preview tooltip source: Demo spellbook screenshot sent by a reader (Schiffers).
Details
Windfury Weapon lasts 60 minutes in the preview instead of five, greatly reducing routine imbue maintenance. When applied to the main hand, it explicitly disables your own benefit from Windfury Totem. The wording names only the matching totem; stacking with a different totem was not demonstrated, so it remains an open interaction.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Demo spellbook screenshot sent by a reader (Schiffers).
Flametongue Totem
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes (697 / 77 * 1) to (697 / 25 * 1) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes (697 / 77 * 1) to (697 / 25 * 1) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
Classic reference tooltip, same spell rank.
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9 to 31 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9 to 31 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Preview tooltip source: Soda's Shaman, 13 Sep.
Details
Flametongue Totem lasts five minutes in the preview, up from two in the Classic comparison, and its radius increases from 20 to 30 yards. It buffs the melee attacks of party members, with additional Fire damage on main-hand hits. The longer duration and wider coverage make maintaining the totem around movement and repeated pulls easier, while elemental-slot choices still matter.
Classic reference tooltip, same spell rank.
Preview tooltip source: Soda's Shaman, 13 Sep.
Stoneskin Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 16. Lasts 2 min.
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 16. Lasts 2 min.
Classic reference tooltip, same spell rank.
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 16. Lasts 5 min.
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 16. Lasts 5 min.
Preview tooltip source: Xaryu's Shaman, 12 Sep.
Details
Stoneskin Totem lasts five minutes in the preview, up from two in the Classic comparison, and its radius increases from 20 to 30 yards. It explicitly reduces Physical damage, rather than only melee damage. The longer duration and wider coverage make maintaining the totem around movement and repeated pulls easier, while elemental-slot choices still matter.
Classic reference tooltip, same spell rank.
Preview tooltip source: Xaryu's Shaman, 12 Sep.
Windwall Totem
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 32. Lasts 2 min.
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 32. Lasts 2 min.
Classic reference tooltip, same spell rank.
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min.
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min.
Preview tooltip source: Soda's Shaman Class Deep Dive video (YouTube, 13 Sep), spellbook hover. u/Whisp157 pointed at the video.
Details
Windwall Totem lasts five minutes in the preview, up from two in the Classic comparison, and its radius increases from 20 to 30 yards. It continues to reduce ranged damage for nearby party members. The longer duration and wider coverage make maintaining the totem around movement and repeated pulls easier, while elemental-slot choices still matter.
Classic reference tooltip, same spell rank.
Preview tooltip source: Soda's Shaman Class Deep Dive video (YouTube, 13 Sep), spellbook hover. u/Whisp157 pointed at the video.
Mana Spring Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 6 mana every 2 seconds to group members within 20 yards.
Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 6 mana every 2 seconds to group members within 20 yards.
Classic reference tooltip, same spell rank.
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 6 mana every 2 seconds to group members within 30 yards.
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 6 mana every 2 seconds to group members within 30 yards.
Preview tooltip source: Soda's Shaman, 13 Sep.
Details
Mana Spring Totem lasts five minutes in the preview, up from one in the Classic comparison, and its radius increases from 20 to 30 yards. It continues to restore mana every two seconds. The longer duration and wider coverage make maintaining the totem around movement and repeated pulls easier, while elemental-slot choices still matter.
Classic reference tooltip, same spell rank.
Preview tooltip source: Soda's Shaman, 13 Sep.
Frost Resistance Totem
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 45, if within 20 yards.
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 45, if within 20 yards.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 45, if within 30 yards.
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 45, if within 30 yards.
Preview tooltip source: Soda's Shaman, 13 Sep.
Details
Frost Resistance Totem lasts five minutes instead of two and reaches 30 yards instead of 20 in the captured tooltip. It also explicitly benefits party and raid members, broadening access to its Frost resistance within range. The resistance amount remains rank-dependent; the old and preview tooltips show the captured rank.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Soda's Shaman, 13 Sep.
Nature Resistance Totem
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 30.
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 30.
Classic reference tooltip, same spell rank.
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.
Preview tooltip source: Soda's Shaman, 13 Sep.
Details
Nature Resistance Totem lasts five minutes instead of two and reaches 30 yards instead of 20 in the captured tooltip. It also explicitly benefits party and raid members, broadening access to its Nature resistance within range. The resistance amount remains rank-dependent; the old and preview tooltips show the captured rank.
Classic reference tooltip, same spell rank.
Preview tooltip source: Soda's Shaman, 13 Sep.
Earth Shock
Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Instantly shocks the target with concussive force, causing 162 to 171 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Instantly shocks the target with concussive force, causing 162 to 171 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Preview tooltip source: Soda's Shaman, 13 Sep.
Details
The captured Earth Shock tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Soda's Shaman, 13 Sep.
Flame Shock
Instantly sears the target with fire, causing 95 Fire damage immediately and 96 Fire damage over 12 sec.
Instantly sears the target with fire, causing 95 Fire damage immediately and 96 Fire damage over 12 sec.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Instantly sears the target with fire, causing 66 Fire damage immediately and 89 Fire damage over 12 sec.
Instantly sears the target with fire, causing 66 Fire damage immediately and 89 Fire damage over 12 sec.
Preview tooltip source: Xaryu's Shaman, 12 Sep.
Details
The captured Flame Shock tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Xaryu's Shaman, 12 Sep.
Lightning Shield
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 80 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 80 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 86 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 86 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Preview tooltip source: Soda's Shaman, 13 Sep.
Details
The captured Lightning Shield tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.
Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.
Preview tooltip source: Soda's Shaman, 13 Sep.
Convection
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%. Available in Elemental Combat row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Concussion
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%. Available in Elemental Combat row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Elemental Devastation
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec.
Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec. Available in Elemental Combat row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Reverberation
Reduces the cooldown of your Shock spells by 0.2 sec.
Reduces the cooldown of your Shock spells by 0.2 sec.
Reduces the cooldown of your Shock spells by 0.2 sec.
Reduces the cooldown of your Shock spells by 0.2 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the cooldown of your Shock spells by 0.2 sec. Available in Elemental Combat row 2, column 2. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Elemental Alacrity
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec. Available in Elemental Combat row 2, column 3. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Call of Flame
Increases the damage done by your Fire Totems by 5%.
Increases the damage done by your Fire Totems by 5%.
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec. Available in Elemental Combat row 2, column 4. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Elemental Focus
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Client 1.60.1.70707. Subject to change.
Details
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Available in Elemental Combat row 3, column 1. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Elemental Warding
Reduces damage taken from Fire, Frost and Nature effects by 4%.
Reduces damage taken from Fire, Frost and Nature effects by 4%.
Reduces damage taken from Fire, Frost, and Nature effects by 3%.
Reduces damage taken from Fire, Frost, and Nature effects by 3%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces damage taken from Fire, Frost, and Nature effects by 3%. Available in Elemental Combat row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Trial by Fire
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec.
Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec. Available in Elemental Combat row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Eye of the Storm
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.
Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage. Available in Elemental Combat row 4, column 2. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Earthbound
Not in the Classic talent tree.
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Client 1.60.1.70707. Subject to change.
Details
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast. Available in Elemental Combat row 4, column 4. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Elemental Reach
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec. Available in Elemental Combat row 5, column 1. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Lava Burst
Not in the Classic talent tree.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Details
Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Elemental Combat row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Lightning Overload
Not in the Classic talent tree.
Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat. Available in Elemental Combat row 5, column 3. 3 talent ranks. Requires 20 points in earlier rows. Requires 3/3 in Elemental Alacrity. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Elemental Fury
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%. Available in Elemental Combat row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Requires 3/3 in Lightning Overload. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Elemental Mastery
Not in the Classic talent tree.
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
Client 1.60.1.70707. Subject to change.
Details
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec. Available in Elemental Combat row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Lava Burst. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Call of Thunder
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%.
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%.
Details
This Classic talent is absent from the Elemental Combat talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Elemental Mastery
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Details
This Classic talent is absent from the Elemental Combat talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Earth's Grasp
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Available in Enhancement row 1, column 1. 2 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Thundering Strikes
Improves your chance to get a critical strike with your weapon attacks by 1%.
Improves your chance to get a critical strike with your weapon attacks by 1%.
Improves your chance to get a critical strike with all spells and attacks by 1%.
Improves your chance to get a critical strike with all spells and attacks by 1%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Improves your chance to get a critical strike with all spells and attacks by 1%. Available in Enhancement row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Ancestral Knowledge
Increases your maximum Mana by 1%.
Increases your maximum Mana by 1%.
Increases your Intellect by 2%.
Increases your Intellect by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your Intellect by 2%. Available in Enhancement row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Guardian Totems
Not in the Classic talent tree.
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Available in Enhancement row 2, column 1. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Mental Dexterity
Not in the Classic talent tree.
Increases your Attack Power by an amount equal to 33% of your Intellect.
Increases your Attack Power by an amount equal to 33% of your Intellect.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your Attack Power by an amount equal to 33% of your Intellect. Available in Enhancement row 2, column 2. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Ghost Wolf
Reduces the cast time of your Ghost Wolf spell by 1 sec.
Reduces the cast time of your Ghost Wolf spell by 1 sec.
Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.
Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors. Available in Enhancement row 2, column 3. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Lightning Shield
Not in the Classic talent tree.
Increases the damage done by your Lightning Shield orbs by 5%.
Increases the damage done by your Lightning Shield orbs by 5%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the damage done by your Lightning Shield orbs by 5%. Available in Enhancement row 2, column 4. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Elemental Weapons
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Available in Enhancement row 3, column 1. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Shamanistic Focus
Not in the Classic talent tree.
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Client 1.60.1.70707. Subject to change.
Details
Reduces the mana cost of your Shock and Lightning Shield spells by 45%. Available in Enhancement row 3, column 3. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Anticipation
Increases your chance to dodge by an additional 1%.
Increases your chance to dodge by an additional 1%.
Increases your chance to dodge by an additional 2%.
Increases your chance to dodge by an additional 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your chance to dodge by an additional 2%. Available in Enhancement row 3, column 4. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Toughness
Increases your armor value from items by 2%.
Increases your armor value from items by 2%.
Increases your Stamina by 2%.
Increases your Stamina by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your Stamina by 2%. Available in Enhancement row 4, column 1. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Flurry
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike. Available in Enhancement row 4, column 2. 5 talent ranks. Requires 15 points in earlier rows. Requires 3/3 in Mental Dexterity. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Stormstrike
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Client 1.60.1.70707. Subject to change.
Details
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec. Available in Enhancement row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Client 1.60.1.70707. Subject to change.
Spirit Weapons
Gives a chance to parry enemy melee attacks.
Gives a chance to parry enemy melee attacks.
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Client 1.60.1.70707. Subject to change.
Details
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active. Available in Enhancement row 5, column 1. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Mental Quickness
Not in the Classic talent tree.
Increases your spell damage and healing by up to 15% of your Intellect.
Increases your spell damage and healing by up to 15% of your Intellect.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your spell damage and healing by up to 15% of your Intellect. Available in Enhancement row 5, column 2. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Stormstrike
Not in the Classic talent tree.
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry. Available in Enhancement row 5, column 3. 2 talent ranks. Requires 20 points in earlier rows. Requires 1/1 in Stormstrike. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Maelstrom Weapon
Not in the Classic talent tree.
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec. Available in Enhancement row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Rage of the Farseer
Not in the Classic talent tree.
Increases your attack speed by 30% for 25 sec.
Increases your attack speed by 30% for 25 sec.
Client 1.60.1.70707. Subject to change.
Details
Increases your attack speed by 30% for 25 sec. Available in Enhancement row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 2/2 in Mental Quickness. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Shield Specialization
Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
Details
This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Enhancing Totems
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
Details
This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Two-Handed Axes and Maces
Allows you to use Two-Handed Axes and Two-Handed Maces.
Allows you to use Two-Handed Axes and Two-Handed Maces.
Details
This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Improved Weapon Totems
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
Details
This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Weapon Mastery
Increases the damage you deal with all weapons by 10%.
Increases the damage you deal with all weapons by 10%.
Details
This Classic talent is absent from the Enhancement talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Improved Healing Wave
Not in the Classic talent tree.
Reduces the casting time of your Healing Wave spell by 0.1 sec.
Reduces the casting time of your Healing Wave spell by 0.1 sec.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the casting time of your Healing Wave spell by 0.1 sec. Available in Restoration row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Tidal Focus
Reduces the Mana cost of your healing spells by 1%.
Reduces the Mana cost of your healing spells by 1%.
Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%. Available in Restoration row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Mindfulness
Not in the Classic talent tree.
Allows 17% of your Mana regeneration to continue while casting.
Allows 17% of your Mana regeneration to continue while casting.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Allows 17% of your Mana regeneration to continue while casting. Available in Restoration row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Natural Grace
Reduces the threat generated by your healing spells by 5%.
Reduces the threat generated by your healing spells by 5%.
Reduces the threat generated by your spells by 5%.
Reduces the threat generated by your spells by 5%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the threat generated by your spells by 5%. Available in Restoration row 2, column 2. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Totemic Focus
Reduces the Mana cost of your totems by 5%.
Reduces the Mana cost of your totems by 5%.
Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the Mana cost of your totems and any spells that summon or move them by 5%. Available in Restoration row 2, column 3. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Improved Reincarnation
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%. Available in Restoration row 2, column 4. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Ancestral Healing
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Available in Restoration row 3, column 1. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Healing Focus
Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.
Gives your healing spells a 23% chance to not lose casting time when you take damage.
Gives your healing spells a 23% chance to not lose casting time when you take damage.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Gives your healing spells a 23% chance to not lose casting time when you take damage. Available in Restoration row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Water Shield
Not in the Classic talent tree.
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 600 sec. Only one Elemental Shield can be active on the Shaman at any one time.
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 600 sec. Only one Elemental Shield can be active on the Shaman at any one time.
Client 1.60.1.70707. Subject to change.
Details
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 600 sec. Only one Elemental Shield can be active on the Shaman at any one time. Available in Restoration row 3, column 3. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Tidal Mastery
Increases the critical effect chance of your healing and lightning spells by 1%.
Increases the critical effect chance of your healing and lightning spells by 1%.
Increases the critical effect chance of your healing spells by 1%.
Increases the critical effect chance of your healing spells by 1%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the critical effect chance of your healing spells by 1%. Available in Restoration row 4, column 1. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Restorative Totems
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%. Available in Restoration row 4, column 2. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Mana Tide Totem
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Client 1.60.1.70707. Subject to change.
Details
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards. Available in Restoration row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.
One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.
Client 1.60.1.70707. Subject to change.
Healing Way
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Increases the amount healed by your Healing Wave spell by 8%.
Increases the amount healed by your Healing Wave spell by 8%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the amount healed by your Healing Wave spell by 8%. Available in Restoration row 5, column 2. 3 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Nature's Swiftness
Not in the Classic talent tree.
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Client 1.60.1.70707. Subject to change.
Details
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. Available in Restoration row 5, column 3. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Purification
Increases the effectiveness of your healing spells by 2%. [S03 - Tuning and Overrides Passive - Shaman: Increases healing from your Riptide and Earth Shield by an additional 20%]
Increases the effectiveness of your healing spells by 2%. [S03 - Tuning and Overrides Passive - Shaman: Increases healing from your Riptide and Earth Shield by an additional 20%]
Increases the effectiveness of your healing spells by 2%.
Increases the effectiveness of your healing spells by 2%.
Client 1.60.1.70707. Subject to change.
Details
Rank 1: Increases the effectiveness of your healing spells by 2%. Available in Restoration row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.
Client 1.60.1.70707. Subject to change.
Riptide
Not in the Classic talent tree.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
Rank 1 tooltip is not yet available for client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Details
Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Restoration row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 3/3 in Healing Way. Source: client 1.60.1.70707.
The client tooltip contains expressions that have not been resolved; no values are estimated.
Nature's Guidance
Increases your chance to hit with melee attacks and spells by 3%.
Increases your chance to hit with melee attacks and spells by 3%.
Details
This Classic talent is absent from the Restoration talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Totemic Mastery
The radius of your totems that affect friendly targets is increased to 30 yd.
The radius of your totems that affect friendly targets is increased to 30 yd.
Details
This Classic talent is absent from the Restoration talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.
Sources & data notes
Talent descriptions updated from client 1.60.1.70707 · 2026-10-31. Forever talent ranks identify their client source under Details; unresolved rank descriptions remain unconfirmed. Baseline ability comparisons and labeled ability metadata still use the BlizzCon preview. This overview covers documented class changes.
Preview ability and talent data adapted from Talents Forever by Chris Baldwin, under CC BY 4.0. Talent descriptions are updated where verified against the current client. Comparisons and explanations are edited for this overview; unconfirmed ranks are not extrapolated. Preview costs, cast times and other ability details may differ in the current build. Client source details · Preview dataset. World of Warcraft names, tooltips and artwork belong to Blizzard Entertainment.
Hover a list icon to preview its tooltip. Select a change to compare its Classic and Forever descriptions, then choose a numbered rank with mouse, touch or keyboard. Classic and Forever ranks are independent. Costs, cast times and source notes are under Details. Press Escape to close a list preview.