WoW Forever class overview

Rogue

DPS
By Slowed
Updated
20 min read
Classic to Forever

Rogue: What's new or changed in Forever

Every documented World of Warcraft : Forever change for Rogue.

Everything

64 changes

Distract

Ability · Baseline Changed

Classic Distract

Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.

Forever Distract

Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.

Details

Distract now explicitly reduces affected enemies' Stealth detection as though they were one level lower for 10 seconds, in addition to turning their attention. It still does not break Stealth. That extra detection reduction can make passing a distracted pack easier, although positioning and target level remain important.

Classic

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever
30 Energy
30 yd range
Instant
30 sec cooldown

Preview tooltip source: Savix's Rogue, 12 Sep.

Sap

Ability · Baseline Changed

Classic Sap

Incapacitates the target for up to 35 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

Forever Sap

Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

Details

The preview explicitly states that Sap does not break Stealth. The target must still be a Humanoid outside combat, only one target can be sapped, and damage breaks the effect. This makes the baseline setup more reliable without implying that Sap can be used on a target already fighting.

Classic Rank 2

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 2
65 Energy
Melee Range
Instant
Requires Stealth

Preview tooltip source: Savix's Rogue, 12 Sep.

One-handed axes

Ability · Baseline New

Classic

New ability in Forever.

Forever One-handed axes

Rogues can equip one-handed axes. The Hack and Slash talent names Axe/Sword as one of its weapon groups.

Details

Rogues gain access to one-handed axes in Forever. The new Hack and Slash talent explicitly groups axes with swords, providing a talent interaction as well as another weapon option. This evidence does not establish access to two-handed axes.

Forever

Source summary; not a transcribed in-game tooltip.

Eviscerate

Ability · Baseline Unconfirmed

Classic Eviscerate

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage

Forever Eviscerate

Finishing move that causes damage per combo point, increased by Attack Power: 1 point: 75-112 damage, 2 points: 131-168 damage, 3 points: 187-225 damage, 4 points: 243-281 damage, 5 points: 300-337 damage.

Details

The demo shows higher damage at every combo-point count, but Eviscerate explicitly scales with attack power, so the two tooltips are not a controlled balance comparison. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 5
35 Energy
Melee Range
Instant
Requires Melee Weapon

Classic reference tooltip, same spell rank.

Forever Rank 5
35 Energy
Melee Range
1 to 5 Combo Points
Instant

Preview tooltip source: Savix's Rogue, 12 Sep.

Improved Gouge

Talent · Assassination Changed

See it in the Assassination tree
Classic Improved Gouge

Increases the effect duration of your Gouge ability by 0.5 sec.

Forever Improved Gouge

Increases the duration of your Gouge ability by 0.5 sec.

Details

Rank 1: Increases the duration of your Gouge ability by 0.5 sec. Available in Assassination row 1, column 1. 3 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
Forever Rank 1 of 3
Passive
Assassination | row 1 | column 1

Client 1.60.1.70707. Subject to change.

Remorseless Attacks

Talent · Assassination Changed

See it in the Assassination tree
Classic Remorseless Attacks

After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.

Forever Remorseless Attacks

After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

Details

Rank 1: After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. Available in Assassination row 1, column 2. 2 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Rogue
Forever Rank 1 of 2
Passive
Assassination | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Malice

Talent · Assassination Changed

See it in the Assassination tree
Classic Malice

Increases your critical strike chance by 1%.

Forever Malice

Increases your critical strike chance with all attacks and Poisons by 1%.

Details

Rank 1: Increases your critical strike chance with all attacks and Poisons by 1%. Available in Assassination row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 5
Passive
Assassination | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Ruthlessness

Talent · Assassination Current

See it in the Assassination tree
Classic

Not in the Classic talent tree.

Forever Ruthlessness

Gives your finishing moves a 20% chance to add a Combo Point to your target.

Details

Rank 1: Gives your finishing moves a 20% chance to add a Combo Point to your target. Available in Assassination row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Assassination | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Murder

Talent · Assassination Changed

See it in the Assassination tree
Classic Murder

Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.

Forever Murder

Increases all damage dealt by 2% against Humanoid and Giant targets.

Details

Rank 1: Increases all damage dealt by 2% against Humanoid and Giant targets. Available in Assassination row 2, column 2. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Rogue
Forever Rank 1 of 2
Passive
Assassination | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Slice and Dice

Talent · Assassination Current

See it in the Assassination tree
Classic

Not in the Classic talent tree.

Forever Improved Slice and Dice

Increases the duration of your Slice and Dice ability by 15%.

Details

Rank 1: Increases the duration of your Slice and Dice ability by 15%. Available in Assassination row 2, column 4. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Assassination | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Relentless Strikes

Talent · Assassination Current

See it in the Assassination tree
Classic

Not in the Classic talent tree.

Forever Relentless Strikes

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Assassination row 3, column 1. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever
Passive
Assassination | row 3 | column 1
Requires 10 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Improved Expose Armor

Talent · Assassination Changed

See it in the Assassination tree
Classic Improved Expose Armor

Increases the armor reduced by your Expose Armor ability by 25%.

Forever Improved Expose Armor

Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.

Details

Rank 1: Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points. Available in Assassination row 3, column 2. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Rogue
Forever Rank 1 of 2
Passive
Assassination | row 3 | column 2
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Lethality

Talent · Assassination Changed

See it in the Assassination tree
Classic Lethality

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 6%.

Forever Lethality

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.

Details

Rank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%. Available in Assassination row 3, column 3. 5 talent ranks. Requires 10 points in earlier rows. Requires 5/5 in Malice. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 5
Passive
Assassination | row 3 | column 3
Requires 10 points in earlier rows
Requires 5/5 in Malice

Client 1.60.1.70707. Subject to change.

Vile Poisons

Talent · Assassination Changed

See it in the Assassination tree
Classic Vile Poisons

Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.

Forever Vile Poisons

Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.

Details

Rank 1: Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects. Available in Assassination row 4, column 1. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 5
Passive
Assassination | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Cold Blood

Talent · Assassination Changed

See it in the Assassination tree
Classic Cold Blood

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

Forever Cold Blood

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

Details

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%. Available in Assassination row 4, column 2. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic
Instant
3 min cooldown
Requires Rogue

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Assassination | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Poisons

Talent · Assassination Changed

See it in the Assassination tree
Classic Improved Poisons

Increases the chance to apply poisons to your target by 2%.

Forever Improved Poisons

Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.

Details

Rank 1: Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge. Available in Assassination row 4, column 3. 5 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 5
Passive
Assassination | row 4 | column 3
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Vigor

Talent · Assassination Changed

See it in the Assassination tree
Classic Vigor

Increases your maximum Energy by 10.

Forever Vigor

Increases your maximum Energy by 5.

Details

Rank 1: Increases your maximum Energy by 5. Available in Assassination row 5, column 1. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic
Requires Rogue
Forever Rank 1 of 2
Passive
Assassination | row 5 | column 1
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Mutilate

Talent · Assassination New

See it in the Assassination tree
Classic

Not in the Classic talent tree.

Forever Mutilate

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Assassination row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever
Assassination | row 5 | column 2
Requires 20 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Improved Kidney Shot

Talent · Assassination Changed

See it in the Assassination tree
Classic Improved Kidney Shot

While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.

Forever Improved Kidney Shot

Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.

Details

Rank 1: Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks. Available in Assassination row 5, column 3. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
Forever Rank 1 of 2
Passive
Assassination | row 5 | column 3
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Seal Fate

Talent · Assassination Changed

See it in the Assassination tree
Classic Seal Fate

Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.

Forever Seal Fate

Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.

Details

Rank 1: Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point. Available in Assassination row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
(Proc chance: 20%, 500ms cooldown)
Forever Rank 1 of 5
Passive
Assassination | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Venom

Talent · Assassination New

See it in the Assassination tree
Classic

Not in the Classic talent tree.

Forever Venom

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

Details

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec Available in Assassination row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Mutilate. Source: client 1.60.1.70707.

Forever
Assassination | row 7 | column 2
Requires 30 points in earlier rows
Requires 1/1 in Mutilate

Client 1.60.1.70707. Subject to change.

Improved Eviscerate

Talent · Combat Changed

See it in the Combat tree
Classic Improved Eviscerate

Increases the damage done by your Eviscerate ability by 5%.

Forever Improved Eviscerate

Increases the damage done by your Eviscerate ability by 7%.

Details

Rank 1: Increases the damage done by your Eviscerate ability by 7%. Available in Combat row 1, column 1. 3 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
Forever Rank 1 of 3
Passive
Combat | row 1 | column 1

Client 1.60.1.70707. Subject to change.

Improved Sinister Strike

Talent · Combat Current

See it in the Combat tree
Classic

Not in the Classic talent tree.

Forever Improved Sinister Strike

Reduces the Energy cost of your Sinister Strike ability by 3.

Details

Rank 1: Reduces the Energy cost of your Sinister Strike ability by 3. Available in Combat row 1, column 2. 2 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Combat | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Lightning Reflexes

Talent · Combat Current

See it in the Combat tree
Classic

Not in the Classic talent tree.

Forever Lightning Reflexes

Increases your Dodge chance by 1%.

Details

Rank 1: Increases your Dodge chance by 1%. Available in Combat row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Combat | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Puncturing Wounds

Talent · Combat Changed

See it in the Combat tree
Classic Improved Backstab

Increases the critical strike chance of your Backstab ability by 10%.

Forever Puncturing Wounds

Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.

Details

Rank 1: Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point. Available in Combat row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
Forever Rank 1 of 3
Passive
Combat | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Deflection

Talent · Combat Changed

See it in the Combat tree
Classic Deflection

Increases your Parry chance by 1%.

Forever Deflection

Increases your Parry chance by 2%.

Details

Rank 1: Increases your Parry chance by 2%. Available in Combat row 2, column 2. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 3
Passive
Combat | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Precision

Talent · Combat Changed

See it in the Combat tree
Classic Precision

Increases your chance to hit with melee weapons by 1%.

Forever Precision

Improves your chance to hit by 1%.

Details

Rank 1: Improves your chance to hit by 1%. Available in Combat row 2, column 3. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Requires Melee Weapon
Forever Rank 1 of 3
Passive
Combat | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Endurance

Talent · Combat Changed

See it in the Combat tree
Classic Endurance

Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.

Forever Endurance

Reduces the cooldown of your Sprint and Evasion abilities by 30%.

Details

Rank 1: Reduces the cooldown of your Sprint and Evasion abilities by 30%. Available in Combat row 3, column 1. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Rogue
Forever Rank 1 of 2
Passive
Combat | row 3 | column 1
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Riposte

Talent · Combat Current

See it in the Combat tree
Classic

Not in the Classic talent tree.

Forever Riposte

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Combat row 3, column 2. 1 talent rank. Requires 10 points in earlier rows. Requires 3/3 in Deflection. Source: client 1.60.1.70707.

Forever
Combat | row 3 | column 2
Requires 10 points in earlier rows
Requires 3/3 in Deflection

The client tooltip contains expressions that have not been resolved; no values are estimated.

Improved Sprint

Talent · Combat Current

See it in the Combat tree
Classic

Not in the Classic talent tree.

Forever Improved Sprint

Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.

Details

Rank 1: Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability. Available in Combat row 3, column 4. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Combat | row 3 | column 4
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Kick

Talent · Combat Current

See it in the Combat tree
Classic

Not in the Classic talent tree.

Forever Improved Kick

Gives your Kick ability a 50% chance to Silence the target for 2 sec.

Details

Rank 1: Gives your Kick ability a 50% chance to Silence the target for 2 sec. Available in Combat row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Combat | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Flawless Execution

Talent · Combat New

See it in the Combat tree
Classic

Not in the Classic talent tree.

Forever Flawless Execution

Reduces the Energy cost of your Eviscerate ability by 10.

Details

Reduces the Energy cost of your Eviscerate ability by 10. Available in Combat row 4, column 2. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Forever
Passive
Combat | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Dual Wield Specialization

Talent · Combat Changed

See it in the Combat tree
Classic Dual Wield Specialization

Increases the damage done by your offhand weapon by 10%.

Forever Dual Wield Specialization

Increases the damage done by your off-hand weapon by 5%.

Details

Rank 1: Increases the damage done by your off-hand weapon by 5%. Available in Combat row 4, column 3. 5 talent ranks. Requires 15 points in earlier rows. Requires 3/3 in Precision. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 5
Passive
Combat | row 4 | column 3
Requires 15 points in earlier rows
Requires 3/3 in Precision

Client 1.60.1.70707. Subject to change.

Blade Flurry

Talent · Combat Changed

See it in the Combat tree
Classic Blade Flurry

Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

Forever Blade Flurry

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

Details

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec. Available in Combat row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic
25 Energy
Instant
2 min cooldown
Requires Rogue

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Combat | row 5 | column 2
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Hack and Slash

Talent · Combat New

See it in the Combat tree
Classic

Not in the Classic talent tree.

Forever Hack and Slash

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.

Details

Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor. Available in Combat row 5, column 3. 5 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Combat | row 5 | column 3
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Weapon Expertise

Talent · Combat Changed

See it in the Combat tree
Classic Weapon Expertise

Increases your skill with Sword, Fist and Dagger weapons by 3.

Forever Weapon Expertise

Reduces the chance for your attacks to be Dodged or Parried by 1%.

Details

Rank 1: Reduces the chance for your attacks to be Dodged or Parried by 1%. Available in Combat row 6, column 2. 2 talent ranks. Requires 25 points in earlier rows. Requires 1/1 in Blade Flurry. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Rogue
Forever Rank 1 of 2
Passive
Combat | row 6 | column 2
Requires 25 points in earlier rows
Requires 1/1 in Blade Flurry

Client 1.60.1.70707. Subject to change.

Aggression

Talent · Combat Changed

See it in the Combat tree
Classic Aggression

Increases the damage of your Sinister Strike and Eviscerate abilities by 2%.

Forever Aggression

Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.

Details

Rank 1: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%. Available in Combat row 6, column 3. 3 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
Forever Rank 1 of 3
Passive
Combat | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Adrenaline Rush

Talent · Combat Current

See it in the Combat tree
Classic

Not in the Classic talent tree.

Forever Adrenaline Rush

Increases your Energy regeneration rate by 100% for 15 sec.

Details

Increases your Energy regeneration rate by 100% for 15 sec. Available in Combat row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Source: client 1.60.1.70707.

Forever
Combat | row 7 | column 2
Requires 30 points in earlier rows

Client 1.60.1.70707. Subject to change.

Dagger Specialization

Talent · Combat Removed

Classic Dagger Specialization

Increases your chance to get a critical strike with Daggers by 5%.

Details

This Classic talent is absent from the Combat talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Rogue

Mace Specialization

Talent · Combat Removed

Classic Mace Specialization

Increases your skill with Maces by 5, and gives you a 6% chance to stun your target for 3 sec with a mace.

Details

This Classic talent is absent from the Combat talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Rogue
(Proc chance: 6%)

Sword Specialization

Talent · Combat Removed

Classic Sword Specialization

Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.

Details

This Classic talent is absent from the Combat talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Rogue
(Proc chance: 5%, 200ms cooldown)

Fist Weapon Specialization

Talent · Combat Removed

Classic Fist Weapon Specialization

Increases your chance to get a critical strike with Fist Weapons by 5%.

Details

This Classic talent is absent from the Combat talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Rogue

Camouflage

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Camouflage

Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.

Forever Camouflage

Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.

Details

Rank 1: Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec. Available in Subtlety row 1, column 1. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 5
Passive
Subtlety | row 1 | column 1

Client 1.60.1.70707. Subject to change.

Master of Deception

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Master of Deception

Reduces the chance enemies have to detect you while in Stealth mode.

Forever Master of Deception

Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.

Details

Rank 1: Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher. Available in Subtlety row 1, column 2. 3 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 3
Passive
Subtlety | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Opportunity

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Opportunity

Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 4%.

Forever Opportunity

Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.

Details

Rank 1: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%. Available in Subtlety row 1, column 3. 2 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Rogue
Forever Rank 1 of 2
Passive
Subtlety | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Setup

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Setup

Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.

Forever Setup

Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.

Details

Rank 1: Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells. Available in Subtlety row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
(Proc chance: 15%, 1s cooldown)
Forever Rank 1 of 3
Passive
Subtlety | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Elusiveness

Talent · Subtlety Current

See it in the Subtlety tree
Classic

Not in the Classic talent tree.

Forever Elusiveness

Reduces the cooldown of your Vanish and Blind abilities by 45 sec.

Details

Rank 1: Reduces the cooldown of your Vanish and Blind abilities by 45 sec. Available in Subtlety row 2, column 2. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Subtlety | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Dirty Tricks

Talent · Subtlety New

See it in the Subtlety tree
Classic

Not in the Classic talent tree.

Forever Dirty Tricks

Reduces the Energy cost of your Sap and Blind abilities by 25%.

Details

Rank 1: Reduces the Energy cost of your Sap and Blind abilities by 25%. Available in Subtlety row 2, column 3. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Subtlety | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Ambush

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Improved Ambush

Increases the critical strike chance of your Ambush ability by 15%.

Forever Improved Ambush

Increases the critical strike chance of your Ambush ability by 15%.

Details

Rank 1: Increases the critical strike chance of your Ambush ability by 15%. Available in Subtlety row 2, column 4. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
Forever Rank 1 of 3
Passive
Subtlety | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Initiative

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Initiative

Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

Forever Initiative

Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

Details

Rank 1: Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. Available in Subtlety row 3, column 1. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
Forever Rank 1 of 3
Passive
Subtlety | row 3 | column 1
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Ghostly Strike

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Ghostly Strike

A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

Forever Ghostly Strike

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

Details

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point. Available in Subtlety row 3, column 2. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic
40 Energy
Melee Range
Instant
20 sec cooldown
Requires Rogue
Requires Melee Weapon

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Subtlety | row 3 | column 2
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Distract

Talent · Subtlety New

See it in the Subtlety tree
Classic

Not in the Classic talent tree.

Forever Improved Distract

Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.

Details

Rank 1: Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower. Available in Subtlety row 3, column 3. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Subtlety | row 3 | column 3
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Heightened Senses

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Heightened Senses

Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.

Forever Heightened Senses

Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.

Details

Rank 1: Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%. Available in Subtlety row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Rogue
Forever Rank 1 of 2
Passive
Subtlety | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Premeditation

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Premeditation

When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.

Forever Premeditation

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

Details

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost. Available in Subtlety row 4, column 2. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic
20 yd range
Instant
2 min cooldown
Requires Rogue
Requires Stealth

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Subtlety | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Serrated Blades

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Serrated Blades

Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.

Forever Serrated Blades

Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.

Details

Rank 1: Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%. Available in Subtlety row 4, column 3. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Rogue
Forever Rank 1 of 3
Passive
Subtlety | row 4 | column 3
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Dirty Deeds

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Dirty Deeds

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10.

Forever Dirty Deeds

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.

Details

Rank 1: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target. Available in Subtlety row 5, column 1. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Rogue
Forever Rank 1 of 2
Passive
Subtlety | row 5 | column 1
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Preparation

Talent · Subtlety Current

See it in the Subtlety tree
Classic

Not in the Classic talent tree.

Forever Preparation

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

Details

When activated, this ability immediately finishes the cooldown on your other Rogue abilities. Available in Subtlety row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever
Subtlety | row 5 | column 2
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Hemorrhage

Talent · Subtlety Changed

See it in the Subtlety tree
Classic Hemorrhage

An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.

Forever Hemorrhage

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

Details

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. Available in Subtlety row 5, column 3. 1 talent rank. Requires 20 points in earlier rows. Requires 3/3 in Serrated Blades. Source: client 1.60.1.70707.

Classic
35 Energy
Melee Range
Instant
Requires Rogue
Requires Melee Weapon

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Subtlety | row 5 | column 3
Requires 20 points in earlier rows
Requires 3/3 in Serrated Blades

Client 1.60.1.70707. Subject to change.

Quietus

Talent · Subtlety New

See it in the Subtlety tree
Classic

Not in the Classic talent tree.

Forever Quietus

Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.

Details

Rank 1: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health. Available in Subtlety row 6, column 1. 5 talent ranks. Requires 25 points in earlier rows. Requires 2/2 in Dirty Deeds. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Subtlety | row 6 | column 1
Requires 25 points in earlier rows
Requires 2/2 in Dirty Deeds

Client 1.60.1.70707. Subject to change.

Cutthroat

Talent · Subtlety New

See it in the Subtlety tree
Classic

Not in the Classic talent tree.

Forever Cutthroat

Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.

Details

Rank 1: Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth. Available in Subtlety row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Subtlety | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Thousand Cuts

Talent · Subtlety New

See it in the Subtlety tree
Classic

Not in the Classic talent tree.

Forever Thousand Cuts

When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.

Details

When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times. Available in Subtlety row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Preparation. Source: client 1.60.1.70707.

Forever
Passive
Subtlety | row 7 | column 2
Requires 30 points in earlier rows
Requires 1/1 in Preparation

Client 1.60.1.70707. Subject to change.

Sleight of Hand

Talent · Subtlety Removed

Classic Sleight of Hand

Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.

Details

This Classic talent is absent from the Subtlety talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Rogue

Improved Sap

Talent · Subtlety Removed

Classic Improved Sap

Gives you a 90% chance to return to stealth mode after using your Sap ability.

Details

This Classic talent is absent from the Subtlety talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 3 of 3
Requires Rogue
(Proc chance: 90%)

Deadliness

Talent · Subtlety Removed

Classic Deadliness

Increases your Attack Power by 10%.

Details

This Classic talent is absent from the Subtlety talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Rogue
Sources & data notes

Talent descriptions updated from client 1.60.1.70707 · 2026-10-31. Forever talent ranks identify their client source under Details; unresolved rank descriptions remain unconfirmed. Baseline ability comparisons and labeled ability metadata still use the BlizzCon preview. This overview covers documented class changes.

Preview ability and talent data adapted from Talents Forever by Chris Baldwin, under CC BY 4.0. Talent descriptions are updated where verified against the current client. Comparisons and explanations are edited for this overview; unconfirmed ranks are not extrapolated. Preview costs, cast times and other ability details may differ in the current build. Client source details · Preview dataset. World of Warcraft names, tooltips and artwork belong to Blizzard Entertainment.

Hover a list icon to preview its tooltip. Select a change to compare its Classic and Forever descriptions, then choose a numbered rank with mouse, touch or keyboard. Classic and Forever ranks are independent. Costs, cast times and source notes are under Details. Press Escape to close a list preview.

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