WoW Forever class overview

Paladin

Tank · Healer · DPS
By Slowed
Updated
32 min read
Classic to Forever

Paladin: What's new or changed in Forever

Every documented World of Warcraft : Forever change for Paladin.

Everything

83 changes

Holy Strike

Ability · Baseline New

Classic

New ability in Forever.

Forever Holy Strike

An instant strike that causes 42.0% weapon damage plus an additional 17 to 21 as Holy damage.

Details

Holy Strike is a baseline melee attack learned at level 6, with a 12-second cooldown. It deals weapon-based Holy damage and gives Paladins an active strike early in leveling; multiple Holy and Retribution talents subsequently modify it. The demo character's rank-5 damage includes character modifiers, so its percentage is not presented as a universal base coefficient.

Forever Rank 5
14 Mana
Melee Range
Instant
12 sec cooldown

Preview tooltip source: Savix's Paladin, 12 Sep (Soda's Paladin showed 16 Mana, 35% weapon damage plus 10 to 13). The acquisition level and cooldown are confirmed by Blizzard's Deep Dive recap; tooltip numbers are from the demo.

Seal of Fury

Ability · Baseline New

Classic

New ability in Forever.

Forever Seal of Fury

Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 81 to 90 Holy damage to an enemy and taunts the target to attack you for 4 sec.

Details

Seal of Fury adds Holy damage to melee hits and, while a shield is equipped, creates an absorb for half the Holy damage dealt. Judging this seal damages and taunts the target for four seconds, giving Paladins a direct tanking taunt. Blizzard describes it as favoring fast weapons; the shield requirement applies to its absorb, not to the existence of the seal.

Forever Rank 4
120 Mana
Instant

Preview tooltip source: Xaryu's Paladin, 12 Sep.

Judgement

Ability · Baseline Changed

Classic Judgement

Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.

Forever Judgement

Unleashes the energy of a Seal on the target. Judgement no longer consumes the seal. Judging Seal of Fury taunts the target for 4 sec.

Details

Judgement no longer consumes your active seal, so judging a target does not require immediately recasting the seal. The effect still depends on which seal is active; Seal of Fury specifically adds a four-second taunt. The preview keeps a 10-yard range and 10-second cooldown.

Classic
6% of base mana
10 yd range
Instant
10 sec cooldown

Classic reference tooltip, same spell rank.

Forever
91 Mana
10 yd range
Instant
10 sec cooldown

Preview tooltip source: BlizzCon Deep Dive panel, 13 Sep. This description is the export's summary of the BlizzCon panel, not a verbatim captured tooltip.

Blessing of Kings

Ability · Baseline Baseline

Classic Blessing of Kings

Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Forever Blessing of Kings

Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Details

Blessing of Kings moves out of the Protection talent tree and becomes trainable for every Paladin. Its 10% increase to total attributes now lasts one hour instead of five minutes. You still provide only one Blessing per Paladin on a given target, so choosing Kings remains a party-buff decision.

Classic
8% of base mana
30 yd range
Instant
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
75 Mana
30 yd range
Instant

Preview tooltip source: Soda's Paladin, 13 Sep.

Consecration

Ability · Baseline Baseline

Classic Consecration

Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.

Forever Consecration

Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.

Details

Consecration is now trainable at level 20, removing the Holy talent investment previously needed to obtain it. Its damage is split: every enemy receives the smaller base component, while the first four enemies receive an additional larger component. At the captured rank 2 this is 24 plus 56 Holy damage over eight seconds for those first four targets; Blizzard also describes the first-four-target bonus as affecting threat.

Classic
135 Mana
Instant
8 sec cooldown
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever Rank 2
235 Mana
Instant
8 sec cooldown

Preview tooltip source: Soda's Paladin, 13 Sep.

Lay on Hands

Ability · Baseline Changed

Classic Lay on Hands

Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana when used.

Forever Lay on Hands

Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana but does not interrupt mana regeneration.

Details

Lay on Hands has a 20-minute cooldown in the preview instead of one hour. It still heals for the Paladin's maximum health, restores mana to the recipient, and empties the caster's mana. The new description explicitly says this does not interrupt mana regeneration, helping distinguish the resource drain from a new regeneration lockout.

Classic Rank 2
40 yd range
Instant
1 hour cooldown

Classic reference tooltip, same spell rank.

Forever Rank 2
40 yd range
Instant
20 min cooldown

Preview tooltip source: Savix's Paladin, 12 Sep.

Blessing of Might

Ability · Baseline Changed

Classic Blessing of Might

Places a Blessing on the friendly target, increasing melee attack power by 85 for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Forever Blessing of Might

Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Details

Blessing of Might now lasts one hour instead of five minutes, cutting the upkeep required between pulls and dungeon sections. The captured rank-4 attack-power value differs from the Classic comparison; it is shown for transparency rather than as final tuning. The one-Blessing-per-Paladin restriction still applies.

Classic Rank 4

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 4
60 Mana
30 yd range
Instant

Preview tooltip source: Xaryu's Paladin, 12 Sep.

Blessing of Wisdom

Ability · Baseline Changed

Classic Blessing of Wisdom

Places a Blessing on the friendly target, restoring 20 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Forever Blessing of Wisdom

Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Details

Blessing of Wisdom now lasts one hour instead of five minutes. The rank-3 demo displays 24 mana per five seconds against 20 in the Classic comparison, but talents can affect the displayed amount. Its longer duration is the clear quality-of-life change; the numeric comparison remains tied to the captured character.

Classic Rank 3

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 3
65 Mana
30 yd range
Instant

Preview tooltip source: Savix's Paladin, 12 Sep.

Blessing of Salvation

Ability · Baseline Changed

Classic Blessing of Salvation

Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Forever Blessing of Salvation

Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Details

The threat-reducing Blessing lasts one hour in the preview instead of five minutes. Its listed threat reduction remains 30%. Longer uptime makes it easier to maintain the party's threat arrangement without repeated short-duration rebuffing.

Classic
8% of base mana
30 yd range
Instant

Classic reference tooltip, same spell rank.

Forever
75 Mana
30 yd range
Instant

Preview tooltip source: Xaryu's Paladin, 12 Sep.

Seal of Light

Ability · Baseline Changed

Classic Seal of Light

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Forever Seal of Light

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Details

The judged debuff now lasts 40 seconds instead of 10, and melee strikes still refresh it. The seal itself remains a 30-second buff, so the seal and its Judgement have separate durations. Longer Judgement uptime gives more room to change targets or stop attacking briefly without losing the party's healing effect.

Classic Rank 1
110 Mana
Instant

Classic reference tooltip, same spell rank.

Forever Rank 1
99 Mana
Instant

Preview tooltip source: Savix's Paladin, 12 Sep.

Seal of Wisdom

Ability · Baseline Changed

Classic Seal of Wisdom

Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Forever Seal of Wisdom

Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Details

The judged mana-return debuff lasts 40 seconds instead of 10 and is still refreshed by melee strikes. The preview retains mana returns for attacks and spells used against the judged target. Combined with Judgement no longer consuming the seal, this reduces maintenance while preserving the distinction between your seal and the target's Judgement.

Classic Rank 1
135 Mana
Instant

Classic reference tooltip, same spell rank.

Forever Rank 1
122 Mana
Instant

Preview tooltip source: Savix's Paladin, 12 Sep.

Seal of the Crusader

Ability · Baseline Changed

Classic Seal of the Crusader

Fills the Paladin with the spirit of a crusader for 30 sec, granting 161 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 80. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Forever Seal of the Crusader

Fills the Paladin with the spirit of a crusader for 30 sec, granting 157 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Details

The Crusader Judgement lasts 40 seconds in the preview rather than 10 and still refreshes when you land melee strikes. The seal continues to increase attack speed while reducing damage per attack, and the Judgement increases Holy damage taken. Attack-power and Holy-vulnerability numbers shown in the demo may include character modifiers.

Classic Rank 4
90 Mana
Instant

Classic reference tooltip, same spell rank.

Forever Rank 4
81 Mana
Instant

Preview tooltip source: Savix's Paladin, 12 Sep.

Righteous Fury

Ability · Baseline Changed

Classic Righteous Fury

Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.

Forever Righteous Fury

Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.

Details

Righteous Fury explicitly lists a 90% increase to threat from Holy attacks in the preview, compared with 60% in the Classic base tooltip. Its 30-minute duration remains. The new Improved Righteous Fury talent reduces damage taken instead of adding more threat, so the talent's new text no longer provides the old threat increase; the 90% shown here is still a captured demo value.

Classic
30% of base mana
Instant

Classic reference tooltip, same spell rank.

Forever
280 Mana
Instant

Preview tooltip source: Xaryu's Paladin, 12 Sep.

Divine Shield

Ability · Baseline Changed

Classic Divine Shield

Classic-era Divine Shield granted immunity and doubled the time between attacks for its duration. It also prevented another immunity from Divine Shield, Divine Protection or Blessing of Protection for one minute. The exported comparison contains a Season of Discovery override, so it is not reproduced as a clean Classic tooltip.

Forever Divine Shield

Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Details

The preview states that Divine Shield reduces all damage you deal by 50% during its immunity window. The Classic-era behavior slowed attacks instead; the broader damage penalty therefore affects Holy damage as well as weapon damage. The current tooltip explicitly names the one-minute Forbearance lockout.

Classic Rank 1
75 Mana
Instant
5 min cooldown

Source summary; not a transcribed in-game tooltip.

Forever Rank 1
68 Mana
Instant
5 min cooldown

Preview tooltip source: Savix's Paladin, 12 Sep.

Fire Resistance Aura

Ability · Baseline Changed

Classic Fire Resistance Aura

Gives 30 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Forever Fire Resistance Aura

Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Details

The preview explicitly extends Fire Resistance Aura to party and raid members within 30 yards; the Classic comparison names party members only. The captured rank 1 grants 30 resistance. This widens who benefits while keeping proximity and the one-aura-per-Paladin rule relevant.

Classic Rank 1

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 1
Instant

Preview tooltip source: Pikabooirl's Paladin, 13 Sep.

Frost Resistance Aura

Ability · Baseline Changed

Classic Frost Resistance Aura

Gives 30 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Forever Frost Resistance Aura

Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Details

The preview explicitly extends Frost Resistance Aura to party and raid members within 30 yards; the Classic comparison names party members only. The captured rank 1 grants 30 resistance. This widens who benefits while keeping proximity and the one-aura-per-Paladin rule relevant.

Classic Rank 1

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 1
Instant

Preview tooltip source: Esfand's Paladin, 12 Sep (day 1 stream, 5:22).

Shadow Resistance Aura

Ability · Baseline Changed

Classic Shadow Resistance Aura

Gives 30 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Forever Shadow Resistance Aura

Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Details

The preview explicitly extends Shadow Resistance Aura to party and raid members within 30 yards; the Classic comparison names party members only. The captured rank 1 grants 30 resistance. This widens who benefits while keeping proximity and the one-aura-per-Paladin rule relevant.

Classic Rank 1

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 1
Instant

Preview tooltip source: Pikabooirl's Paladin, 13 Sep.

Exorcism

Ability · Baseline Unconfirmed

Classic Exorcism

Causes 227 to 255 Holy damage to an Undead or Demon target.

Forever Exorcism

Causes 194 to 218 Holy damage to an Undead or Demon target.

Details

The captured Exorcism tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 3

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 3
180 Mana
30 yd range
Instant
15 sec cooldown

Preview tooltip source: Soda's Paladin, 13 Sep.

Flash of Light

Ability · Baseline Unconfirmed

Classic Flash of Light

Heals a friendly target for 153 to 171.

Forever Flash of Light

Heals a friendly target for 101 to 114.

Details

The captured Flash of Light tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 3

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 3
70 Mana
40 yd range
1.5 sec cast

Preview tooltip source: Savix's Paladin, 12 Sep.

Seal of Righteousness

Ability · Baseline Unconfirmed

Classic Seal of Righteousness

Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 12 to 40 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.Unleashing this Seal's energy will cause 96 to 105 Holy damage to an enemy.

Forever Seal of Righteousness

Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 10 to 37 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 90 to 99 Holy damage to an enemy.

Details

The captured Seal of Righteousness tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 5

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 5
120 Mana
Instant

Preview tooltip source: Soda's Paladin, 13 Sep.

Retribution Aura

Ability · Baseline Unconfirmed

Classic Retribution Aura

Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Forever Retribution Aura

Causes 18 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Details

The captured Retribution Aura tooltip has different numerical values from the exported Classic reference; both versions are available here for inspection. These are observed tooltip differences, not a verified untalented balance change: character level, talents, gear or demo scaling can alter the displayed result. Final base values need a controlled comparison.

Classic Rank 3

Classic reference tooltip, same spell rank. Cost, cast and cooldown details were not separately recorded for Classic.

Forever Rank 3
Instant

Preview tooltip source: Soda's Paladin, 13 Sep.

Divine Strength

Talent · Holy Current

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Divine Strength

Increases your Strength by 2%.

Details

Rank 1: Increases your Strength by 2%. Available in Holy row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Holy | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Divine Intellect

Talent · Holy Current

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Divine Intellect

Increases your total Intellect by 2%.

Details

Rank 1: Increases your total Intellect by 2%. Available in Holy row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Holy | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Healing Light

Talent · Holy Changed

See it in the Holy tree
Classic Healing Light

Increases the amount healed by your Holy Light and Flash of Light spells by 12%.

Forever Healing Light

Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.

Details

Rank 1: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%. Available in Holy row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 3 of 3
Requires Paladin
Forever Rank 1 of 3
Passive
Holy | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Spiritual Focus

Talent · Holy Changed

See it in the Holy tree
Classic Spiritual Focus

Gives your Flash of Light and Holy Light spells a 28% chance to not lose casting time when you take damage.

Forever Spiritual Focus

Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.

Details

Rank 1: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage. Available in Holy row 2, column 2. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 2 of 5
Requires Paladin
Forever Rank 1 of 2
Passive
Holy | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Seals

Talent · Holy Changed

See it in the Holy tree
Classic Improved Seal of Righteousness

Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.

Forever Improved Seals

Increases the damage done by your Seals and Judgements by 5%.

Details

Rank 1: Increases the damage done by your Seals and Judgements by 5%. Available in Holy row 2, column 3. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 3
Passive
Holy | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Unyielding Faith

Talent · Holy Changed

See it in the Holy tree
Classic Unyielding Faith

Increases your chance to resist Fear and Disorient effects by an additional 5%.

Forever Unyielding Faith

Reduces the duration of Fear and Disorient effects on you by 15%.

Details

Rank 1: Reduces the duration of Fear and Disorient effects on you by 15%. Available in Holy row 2, column 4. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Paladin
Forever Rank 1 of 2
Passive
Holy | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Voice of Truth

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Voice of Truth

Grants you immunity to Silence and Interrupt effects for 6 sec.

Details

Grants you immunity to Silence and Interrupt effects for 6 sec. Available in Holy row 3, column 1. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever
Holy | row 3 | column 1
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Reverence

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Reverence

Allows 10% of your Mana regeneration to continue while casting.

Details

Rank 1: Allows 10% of your Mana regeneration to continue while casting. Available in Holy row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Holy | row 3 | column 2
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Purifying Power

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Purifying Power

Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.

Details

Rank 1: Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%. Available in Holy row 3, column 3. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Holy | row 3 | column 3
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Infusion of Light

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Infusion of Light

Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.

Details

Rank 1: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec. Available in Holy row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Holy | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Illumination

Talent · Holy Changed

See it in the Holy tree
Classic Illumination

After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.

Forever Illumination

After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.

Details

Rank 1: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell. Available in Holy row 4, column 2. 5 talent ranks. Requires 15 points in earlier rows. Requires 3/3 in Reverence. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
(Proc chance: 20%)
Forever Rank 1 of 5
Passive
Holy | row 4 | column 2
Requires 15 points in earlier rows
Requires 3/3 in Reverence

Client 1.60.1.70707. Subject to change.

Divine Favor

Talent · Holy Changed

See it in the Holy tree
Classic Divine Favor

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Forever Divine Favor

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Details

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance. Available in Holy row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic
4% of base mana
Instant
2 min cooldown
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Holy | row 4 | column 3
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Divine Precision

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Divine Precision

Improves your chance to hit with Holy spells by 6%.

Details

Rank 1: Improves your chance to hit with Holy spells by 6%. Available in Holy row 5, column 1. 3 talent ranks. Requires 20 points in earlier rows. Requires 1/1 in Holy Shock. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Holy | row 5 | column 1
Requires 20 points in earlier rows
Requires 1/1 in Holy Shock

Client 1.60.1.70707. Subject to change.

Holy Shock

Talent · Holy Changed

See it in the Holy tree
Classic Holy Shock

Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.

Forever Holy Shock

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Holy row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic
225 Mana
20 yd range
Instant
30 sec cooldown
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Holy | row 5 | column 2
Requires 20 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Consecrated Ground

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Consecrated Ground

Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.

Details

Rank 1: Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration. Available in Holy row 5, column 3. 2 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Holy | row 5 | column 3
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Holy Power

Talent · Holy Changed

See it in the Holy tree
Classic Holy Power

Increases the critical effect chance of your Holy spells by 1%.

Forever Holy Power

Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.

Details

Rank 1: Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%. Available in Holy row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 5
Passive
Holy | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Light's Vigil

Talent · Holy New

See it in the Holy tree
Classic

Not in the Classic talent tree.

Forever Light's Vigil

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Holy row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Holy Shock. Source: client 1.60.1.70707.

Forever
Holy | row 7 | column 2
Requires 30 points in earlier rows
Requires 1/1 in Holy Shock

The client tooltip contains expressions that have not been resolved; no values are estimated.

Consecration

Talent · Holy Baseline

Classic Consecration

Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.

Forever Consecration

Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.

Details

This Classic Holy row-3 talent is absent from the Forever talent tree. It is now a trainable class ability, so access no longer requires spending this talent point. The current tooltip is shown with its own rank and provenance.

Classic
135 Mana
Instant
8 sec cooldown
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever Rank 2
235 Mana
Instant
8 sec cooldown

Trainable ability; no longer requires a talent point.

Improved Lay on Hands

Talent · Holy Removed

Classic Improved Lay on Hands

Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.

Details

This Classic talent is absent from the Holy talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Paladin

Improved Blessing of Wisdom

Talent · Holy Removed

Classic Improved Blessing of Wisdom

Increases the effect of your Blessing of Wisdom spell by 20%.

Details

This Classic talent is absent from the Holy talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Paladin

Lasting Judgement

Talent · Holy Removed

Classic Lasting Judgement

Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.

Details

This Classic talent is absent from the Holy talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 3 of 3
Requires Paladin

Toughness

Talent · Protection Changed

See it in the Protection tree
Classic Toughness

Increases your armor value from items by 2%.

Forever Toughness

Increases your armor value from items by 2%.

Details

Rank 1: Increases your armor value from items by 2%. Available in Protection row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 5
Passive
Protection | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Redoubt

Talent · Protection Changed

See it in the Protection tree
Classic Redoubt

Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

Forever Redoubt

Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.

Details

Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks. Available in Protection row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 5
Passive
Protection | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Precision

Talent · Protection Changed

See it in the Protection tree
Classic Precision

Increases your chance to hit with melee weapons by 1%.

Forever Precision

Improves your chance to hit by 1%.

Details

Rank 1: Improves your chance to hit by 1%. Available in Protection row 2, column 1. 3 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Paladin
Forever Rank 1 of 3
Passive
Protection | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Guardian's Favor

Talent · Protection Changed

See it in the Protection tree
Classic Guardian's Favor

Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.

Forever Guardian's Favor

Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.

Details

Rank 1: Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec. Available in Protection row 2, column 2. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Paladin
Forever Rank 1 of 2
Passive
Protection | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Anticipation

Talent · Protection Changed

See it in the Protection tree
Classic Anticipation

Increases your Defense skill by 2.

Forever Anticipation

Increases your Defense Skill by 4.

Details

Rank 1: Increases your Defense Skill by 4. Available in Protection row 2, column 4. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 5
Passive
Protection | row 2 | column 4
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Seal of Fury

Talent · Protection New

See it in the Protection tree
Classic

Not in the Classic talent tree.

Forever Improved Seal of Fury

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Protection row 3, column 1. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever
Passive
Protection | row 3 | column 1
Requires 10 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Improved Righteous Fury

Talent · Protection Changed

See it in the Protection tree
Classic Improved Righteous Fury

Increases the amount of threat generated by your Righteous Fury spell by 16%.

Forever Improved Righteous Fury

While Righteous Fury is active, all damage taken is reduced by 2%.

Details

Rank 1: While Righteous Fury is active, all damage taken is reduced by 2%. Available in Protection row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Paladin
Forever Rank 1 of 3
Passive
Protection | row 3 | column 2
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Shield Specialization

Talent · Protection Changed

See it in the Protection tree
Classic Shield Specialization

Increases the amount of damage absorbed by your shield by 10%.

Forever Shield Specialization

Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

Details

Rank 1: Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec. Available in Protection row 3, column 3. 3 talent ranks. Requires 10 points in earlier rows. Requires 5/5 in Redoubt. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Paladin
Forever Rank 1 of 3
Passive
Protection | row 3 | column 3
Requires 10 points in earlier rows
Requires 5/5 in Redoubt

Client 1.60.1.70707. Subject to change.

Sacred Duty

Talent · Protection New

See it in the Protection tree
Classic

Not in the Classic talent tree.

Forever Sacred Duty

Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.

Details

Rank 1: Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec. Available in Protection row 3, column 4. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Protection | row 3 | column 4
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Swift Judgement

Talent · Protection New

See it in the Protection tree
Classic

Not in the Classic talent tree.

Forever Swift Judgement

Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.

Details

Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%. Available in Protection row 4, column 1. 1 talent rank. Requires 15 points in earlier rows. Requires 1/1 in Improved Seal of Fury. Source: client 1.60.1.70707.

Forever
Protection | row 4 | column 1
Requires 15 points in earlier rows
Requires 1/1 in Improved Seal of Fury

Client 1.60.1.70707. Subject to change.

One-Handed Weapon Specialization

Talent · Protection Changed

See it in the Protection tree
Classic One-Handed Weapon Specialization

Increases the damage you deal with one-handed melee weapons by 2%.

Forever One-Handed Weapon Specialization

Increases the damage you deal with one-handed melee weapons by 3%.

Details

Rank 1: Increases the damage you deal with one-handed melee weapons by 3%. Available in Protection row 4, column 2. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 3
Passive
Protection | row 4 | column 2
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Hammer of Justice

Talent · Protection Changed

See it in the Protection tree
Classic Improved Hammer of Justice

Decreases the cooldown of your Hammer of Justice spell by 5 sec.

Forever Improved Hammer of Justice

Decreases the cooldown of your Hammer of Justice spell by 5 sec.

Details

Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec. Available in Protection row 4, column 3. 3 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Paladin
Forever Rank 1 of 3
Passive
Protection | row 4 | column 3
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Templar's Bulwark

Talent · Protection New

See it in the Protection tree
Classic

Not in the Classic talent tree.

Forever Templar's Bulwark

When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 60 sec. Cannot be cast while Forbearance is active.

Details

When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 60 sec. Cannot be cast while Forbearance is active. Available in Protection row 5, column 2. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Forever
Protection | row 5 | column 2
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Reckoning

Talent · Protection Changed

See it in the Protection tree
Classic Reckoning

Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.

Forever Reckoning

Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

Details

Rank 1: Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec. Available in Protection row 5, column 3. 5 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
(Proc chance: 20%)
Forever Rank 1 of 5
Passive
Protection | row 5 | column 3
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Iron Creed

Talent · Protection New

See it in the Protection tree
Classic

Not in the Classic talent tree.

Forever Iron Creed

Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.

Details

Rank 1: Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec. Available in Protection row 6, column 3. 5 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 5
Passive
Protection | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Holy Shield

Talent · Protection Changed

See it in the Protection tree
Classic Holy Shield

Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. [S03 - Tuning and Overrides Passive - All Classes: Activating Holy Shield also grants you 2 Spell Power for each point of your defense skill beyond (60 * 5). Lasts 15 sec]

Forever Holy Shield

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Protection row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Requires 1/1 in Templar's Bulwark. Source: client 1.60.1.70707.

Classic
150 Mana
Instant
10 sec cooldown
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Protection | row 7 | column 2
Requires 30 points in earlier rows
Requires 1/1 in Templar's Bulwark

The client tooltip contains expressions that have not been resolved; no values are estimated.

Improved Devotion Aura

Talent · Protection Removed

Classic Improved Devotion Aura

Increases the armor bonus of your Devotion Aura by 25%.

Details

This Classic talent is absent from the Protection talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Paladin

Blessing of Kings

Talent · Protection Baseline

Classic Blessing of Kings

Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Forever Blessing of Kings

Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Details

This Classic Protection row-3 talent is absent from the Forever talent tree. It is now a trainable class ability, so access no longer requires spending this talent point. The current tooltip is shown with its own rank and provenance.

Classic
8% of base mana
30 yd range
Instant
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever Baseline ability
75 Mana
30 yd range
Instant

Trainable ability; no longer requires a talent point.

Improved Concentration Aura

Talent · Protection Removed

Classic Improved Concentration Aura

Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects.

Details

This Classic talent is absent from the Protection talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 3 of 3
Requires Paladin

Blessing of Sanctuary

Talent · Protection Removed

Classic Blessing of Sanctuary

Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

Details

This Classic talent is absent from the Protection talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic
60 Mana
30 yd range
Instant
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Deflection

Talent · Retribution Changed

See it in the Retribution tree
Classic Deflection

Increases your Parry chance by 1%.

Forever Deflection

Increases your Parry chance by 1%.

Details

Rank 1: Increases your Parry chance by 1%. Available in Retribution row 1, column 2. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 5
Passive
Retribution | row 1 | column 2

Client 1.60.1.70707. Subject to change.

Benediction

Talent · Retribution Changed

See it in the Retribution tree
Classic Benediction

Reduces the Mana cost of your Judgement and Seal spells by 3%.

Forever Benediction

Reduces the Mana cost of all instant cast spells and abilities by 2%.

Details

Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 2%. Available in Retribution row 1, column 3. 5 talent ranks. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 5
Passive
Retribution | row 1 | column 3

Client 1.60.1.70707. Subject to change.

Improved Judgement

Talent · Retribution Changed

See it in the Retribution tree
Classic Improved Judgement

Decreases the cooldown of your Judgement spell by 1 sec.

Forever Improved Judgement

Decreases the cooldown of your Judgement ability by 1 sec.

Details

Rank 1: Decreases the cooldown of your Judgement ability by 1 sec. Available in Retribution row 2, column 1. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Paladin
Forever Rank 1 of 2
Passive
Retribution | row 2 | column 1
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Holy Conduit

Talent · Retribution New

See it in the Retribution tree
Classic

Not in the Classic talent tree.

Forever Holy Conduit

Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.

Details

Rank 1: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%. Available in Retribution row 2, column 2. 2 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Retribution | row 2 | column 2
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Conviction

Talent · Retribution Changed

See it in the Retribution tree
Classic Conviction

Increases your chance to get a critical strike with melee weapons by 1%.

Forever Conviction

Improves your chance to get a critical strike with melee attacks by 1%.

Details

Rank 1: Improves your chance to get a critical strike with melee attacks by 1%. Available in Retribution row 2, column 3. 5 talent ranks. Requires 5 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Requires Melee Weapon
Forever Rank 1 of 5
Passive
Retribution | row 2 | column 3
Requires 5 points in earlier rows

Client 1.60.1.70707. Subject to change.

Vindication

Talent · Retribution Changed

See it in the Retribution tree
Classic Vindication

Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% [S03 - Tuning and Overrides Passive - Paladin: reduce the target's Attack Power by (30 /- 3), and increase the Paladin's Attack Power by 5% for 30 sec / 10 sec.]

Forever Vindication

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1: Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Retribution row 3, column 1. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Paladin
Forever Rank 1 of 3
Passive
Retribution | row 3 | column 1
Requires 10 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Sanctified Judgement

Talent · Retribution New

See it in the Retribution tree
Classic

Not in the Classic talent tree.

Forever Sanctified Judgement

Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.

Details

Rank 1: Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal. Available in Retribution row 3, column 2. 3 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Retribution | row 3 | column 2
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Seal of Command

Talent · Retribution Changed

See it in the Retribution tree
Classic Seal of Command

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.

Forever Seal of Command

Rank 1 tooltip is not yet available for client 1.60.1.70707.

Details

Rank 1 tooltip is not yet available for client 1.60.1.70707. Available in Retribution row 3, column 3. 1 talent rank. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic
65 Mana
Instant
Requires Paladin
(1s cooldown)

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Retribution | row 3 | column 3
Requires 10 points in earlier rows

The client tooltip contains expressions that have not been resolved; no values are estimated.

Pursuit of Justice

Talent · Retribution Changed

See it in the Retribution tree
Classic Pursuit of Justice

Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.

Forever Pursuit of Justice

Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.

Details

Rank 1: Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects. Available in Retribution row 3, column 4. 2 talent ranks. Requires 10 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Paladin
Forever Rank 1 of 2
Passive
Retribution | row 3 | column 4
Requires 10 points in earlier rows

Client 1.60.1.70707. Subject to change.

Eye for an Eye

Talent · Retribution Changed

See it in the Retribution tree
Classic Eye for an Eye

All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

Forever Eye for an Eye

All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

Details

Rank 1: All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. Available in Retribution row 4, column 1. 2 talent ranks. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 2
Requires Paladin
Forever Rank 1 of 2
Passive
Retribution | row 4 | column 1
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Sacred Arbiter

Talent · Retribution New

See it in the Retribution tree
Classic

Not in the Classic talent tree.

Forever Sacred Arbiter

Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

Details

Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target. Available in Retribution row 4, column 3. 1 talent rank. Requires 15 points in earlier rows. Source: client 1.60.1.70707.

Forever
Passive
Retribution | row 4 | column 3
Requires 15 points in earlier rows

Client 1.60.1.70707. Subject to change.

Two-Handed Weapon Specialization

Talent · Retribution Changed

See it in the Retribution tree
Classic Two-Handed Weapon Specialization

Increases the damage you deal with two-handed melee weapons by 2%.

Forever Two-Handed Weapon Specialization

Increases the damage you deal with two-handed melee weapons by 2%.

Details

Rank 1: Increases the damage you deal with two-handed melee weapons by 2%. Available in Retribution row 5, column 1. 3 talent ranks. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic Rank 1 of 3
Requires Paladin
Forever Rank 1 of 3
Passive
Retribution | row 5 | column 1
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Vengeance

Talent · Retribution Changed

See it in the Retribution tree
Classic Vengeance

Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability. [S03 - Tuning and Overrides Passive - Paladin: Also Reduces all Physical and Holy threat you generate by 6% while Righteous Fury is not active]

Forever Vengeance

Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

Details

Rank 1: Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times. Available in Retribution row 5, column 2. 3 talent ranks. Requires 20 points in earlier rows. Requires 3/3 in Sanctified Judgement. Source: client 1.60.1.70707.

Classic Rank 1 of 5
Requires Paladin
Forever Rank 1 of 3
Passive
Retribution | row 5 | column 2
Requires 20 points in earlier rows
Requires 3/3 in Sanctified Judgement

Client 1.60.1.70707. Subject to change.

Repentance

Talent · Retribution Changed

See it in the Retribution tree
Classic Repentance

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Forever Repentance

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Details

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids. Available in Retribution row 5, column 3. 1 talent rank. Requires 20 points in earlier rows. Source: client 1.60.1.70707.

Classic
60 Mana
20 yd range
Instant
1 min cooldown
Requires Paladin

One talent point unlocks this ability. Tooltip values are for its initial Classic spell rank; later trained spell ranks are separate.

Forever
Retribution | row 5 | column 3
Requires 20 points in earlier rows

Client 1.60.1.70707. Subject to change.

Champion of the Light

Talent · Retribution New

See it in the Retribution tree
Classic

Not in the Classic talent tree.

Forever Champion of the Light

Increases your spell damage by up to 20% of your Intellect.

Details

Rank 1: Increases your spell damage by up to 20% of your Intellect. Available in Retribution row 6, column 2. 3 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 3
Passive
Retribution | row 6 | column 2
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Instrument of Law

Talent · Retribution New

See it in the Retribution tree
Classic

Not in the Classic talent tree.

Forever Instrument of Law

Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.

Details

Rank 1: Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active. Available in Retribution row 6, column 3. 2 talent ranks. Requires 25 points in earlier rows. Source: client 1.60.1.70707.

Forever Rank 1 of 2
Passive
Retribution | row 6 | column 3
Requires 25 points in earlier rows

Client 1.60.1.70707. Subject to change.

Twist of Light

Talent · Retribution New

See it in the Retribution tree
Classic

Not in the Classic talent tree.

Forever Twist of Light

Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

Details

Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo. Available in Retribution row 7, column 2. 1 talent rank. Requires 30 points in earlier rows. Source: client 1.60.1.70707.

Forever
Passive
Retribution | row 7 | column 2
Requires 30 points in earlier rows

Client 1.60.1.70707. Subject to change.

Improved Blessing of Might

Talent · Retribution Removed

Classic Improved Blessing of Might

Increases the melee attack power bonus of your Blessing of Might by 20%.

Details

This Classic talent is absent from the Retribution talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 5 of 5
Requires Paladin

Improved Seal of the Crusader

Talent · Retribution Removed

Classic Improved Seal of the Crusader

Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.

Details

This Classic talent is absent from the Retribution talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 3 of 3
Requires Paladin

Improved Retribution Aura

Talent · Retribution Removed

Classic Improved Retribution Aura

Increases the damage done by your Retribution Aura by 50%.

Details

This Classic talent is absent from the Retribution talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic Rank 2 of 2
Requires Paladin

Sanctity Aura

Talent · Retribution Removed

Classic Sanctity Aura

Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

Details

This Classic talent is absent from the Retribution talent tree in client 1.60.1.70707. Its Classic ranks are retained for comparison.

Classic
Instant
Requires Paladin
Sources & data notes

Talent descriptions updated from client 1.60.1.70707 · 2026-10-31. Forever talent ranks identify their client source under Details; unresolved rank descriptions remain unconfirmed. Baseline ability comparisons and labeled ability metadata still use the BlizzCon preview. This overview covers documented class changes.

Preview ability and talent data adapted from Talents Forever by Chris Baldwin, under CC BY 4.0. Talent descriptions are updated where verified against the current client. Comparisons and explanations are edited for this overview; unconfirmed ranks are not extrapolated. Preview costs, cast times and other ability details may differ in the current build. Client source details · Preview dataset. World of Warcraft names, tooltips and artwork belong to Blizzard Entertainment.

Hover a list icon to preview its tooltip. Select a change to compare its Classic and Forever descriptions, then choose a numbered rank with mouse, touch or keyboard. Classic and Forever ranks are independent. Costs, cast times and source notes are under Details. Press Escape to close a list preview.

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