WORLD OF WARCRAFT FOREVER · PROFESSIONS
Leatherworking
Higher leatherworking skill allows you to learn higher level leatherworking patterns. Leatherworking patterns can be found on trainers around the world as well as from quests and monsters.
THE RECIPE LIBRARY
Leatherworking recipes
| Recipe | Trivial skill | Materials | Actions |
|---|---|---|---|
Supple Scorpid SabatonsLeatherworking Mail Boots |
320Client min. 1 | 20 Rugged Leather, 1 Rune Thread +1 more | |
Supple Scorpid ShouldersLeatherworking Mail Pauldrons |
295Client min. 1 | 9 Rugged Leather, 1 Rune Thread +1 more | |
Supple Scorpid VestLeatherworking Mail Chestguards |
310Client min. 1 | 20 Rugged Leather, 1 Rune Thread +1 more | |
Thick Leather Ammo PouchLeatherworking Ammo Pouches |
240Client min. 1 | 6 Silken Thread, 10 Thick Leather +2 more | |
Timbermaw BrawlersLeatherworking Leather Gauntlets |
335Client min. 1 | 6 Living Essence, 6 Powerful Mojo +3 more | |
Timbermaw TunicLeatherworking Leather Chestguards |
340Client min. 1 | 20 Living Essence, 20 Powerful Mojo +5 more | |
Tooled Leather BeltLeatherworking Leather Belts |
275Client min. 1 | 1 Orange Dye, 8 Rugged Leather +1 more | |
Totemic Leather ArmorLeatherworking Leather Chestguards |
80Client min. 1 | 16 Light Leather, 2 Cured Light Hide +1 more | |
Totemic Leather BeltLeatherworking Leather Belts |
120Client min. 1 | 10 Light Leather, 1 Coarse Thread +3 more | |
Totemic Leather BootsLeatherworking Leather Boots |
135Client min. 1 | 14 Light Leather, 1 Fine Thread +3 more | |
Totemic Leather GlovesLeatherworking Leather Gauntlets |
125Client min. 1 | 12 Light Leather, 1 Fine Thread +3 more | |
Totemic Leather HelmLeatherworking Leather Helmets |
130Client min. 1 | 12 Medium Leather, 2 Cured Medium Hide +1 more | |
Totemic Leather HoodLeatherworking Leather Helmets |
150Client min. 1 | 8 Medium Leather, 2 Fine Thread +3 more | |
Totemic Leather LeggingsLeatherworking Leather Legguards |
170Client min. 1 | 12 Medium Leather, 3 Fine Thread +3 more | |
Totemic Leather PantsLeatherworking Leather Legguards |
105Client min. 1 | 8 Medium Leather, 4 Cured Light Hide +1 more | |
Totemic Leather TunicLeatherworking Leather Chestguards |
160Client min. 1 | 10 Medium Leather, 3 Fine Thread +3 more | |
Trapper's Leather ArmorLeatherworking Leather Chestguards |
80Client min. 1 | 16 Light Leather, 2 Cured Light Hide +1 more | |
Trapper's Leather BeltLeatherworking Leather Belts |
120Client min. 1 | 10 Light Leather, 1 Coarse Thread +3 more | |
Trapper's Leather BootsLeatherworking Leather Boots |
135Client min. 1 | 14 Light Leather, 1 Fine Thread +3 more | |
Trapper's Leather GlovesLeatherworking Leather Gauntlets |
125Client min. 1 | 12 Light Leather, 1 Fine Thread +3 more | |
Trapper's Leather HoodLeatherworking Leather Helmets |
150Client min. 1 | 8 Medium Leather, 2 Fine Thread +3 more | |
Trapper's Leather LegguardsLeatherworking Leather Legguards |
170Client min. 1 | 12 Medium Leather, 3 Fine Thread +3 more | |
Trapper's Leather TunicLeatherworking Leather Chestguards |
160Client min. 1 | 10 Medium Leather, 3 Fine Thread +3 more | |
Volcanic BreastplateLeatherworking Leather Chestguards |
300Client min. 1 | 1 Essence of Earth, 1 Essence of Fire +2 more | |
Warbear HelmLeatherworking Leather Helmets |
340Client min. 1 | 20 Rugged Leather, 4 Rune Thread +4 more | |
Warden's Leather BootsLeatherworking Leather Boots |
275Client min. 1 | 16 Thick Leather, 6 Elemental Earth +4 more | |
Warden's Leather BracersLeatherworking Leather Bracers |
265Client min. 1 | 4 Cured Heavy Hide, 12 Thick Leather +4 more | |
Warden's Leather GauntletsLeatherworking Leather Gauntlets |
255Client min. 1 | 16 Thick Leather, 4 Elemental Earth +1 more | |
Warden's Leather GlovesLeatherworking Leather Gauntlets |
215Client min. 1 | 16 Heavy Leather, 2 Cured Heavy Hide +4 more | |
Warden's Leather ShouldersLeatherworking Leather Pauldrons |
250Client min. 1 | 3 Cured Heavy Hide, 2 Silken Thread +4 more | |
Warden's Leather WaistguardLeatherworking Leather Belts |
290Client min. 1 | 8 Elemental Earth, 12 Rugged Leather +4 more | |
Wicked Leather GauntletsLeatherworking Leather Gauntlets |
275Client min. 1 | 1 Black Dye, 8 Rugged Leather +1 more | |
Winter BootsLeatherworking Leather Boots |
UnknownClient min. 1 | 1 Copper Bar, 1 Bolt of Woolen Cloth +2 more | |
Wisdom's Leather ArmorLeatherworking Leather Chestguards |
80Client min. 1 | 16 Light Leather, 2 Cured Light Hide +1 more | |
Wisdom's Leather BeltLeatherworking Leather Belts |
120Client min. 1 | 10 Light Leather, 1 Coarse Thread +3 more | |
Wisdom's Leather BootsLeatherworking Leather Boots |
135Client min. 1 | 14 Light Leather, 1 Fine Thread +3 more | |
Wisdom's Leather GlovesLeatherworking Leather Gauntlets |
125Client min. 1 | 12 Light Leather, 1 Fine Thread +3 more | |
Wisdom's Leather HelmLeatherworking Leather Helmets |
130Client min. 1 | 12 Medium Leather, 2 Cured Medium Hide +1 more | |
Wisdom's Leather HoodLeatherworking Leather Helmets |
150Client min. 1 | 8 Medium Leather, 2 Fine Thread +3 more | |
Wisdom's Leather LeggingsLeatherworking Leather Legguards |
170Client min. 1 | 12 Medium Leather, 3 Fine Thread +3 more |
WoW Forever client archive Build 1.60.1.70707 · enUSData & coverage
All decoded crafting records and unresolved recipe mappings in supported profession skill lines.
Client records include retained historical recipes. Presence does not confirm that a recipe can be learned or crafted on live Forever realms.
Encrypted or missing records are retained as partial entries when a profession recipe mapping is known. This snapshot cannot claim completeness beyond the decoded client archive.
The client minimum skill is not a verified trainer learning requirement. Trainer locations, vendor stock, drops, prices, quests and live availability require server observations.
Output quantities are base client effect ranges, excluding bonuses and server changes. No hotfixes are applied. Unresolved tooltip templates are preserved separately.
An empty output list can mean an enchantment or campfire rather than an item; partial records may have unknown outputs or reagents.
Item stats describe base client properties. Derived amounts use the Forever quality/slot budget and native armor/damage tables; item variants, item-set bonuses and base shield block are not resolved. Missing records and unsupported effects remain explicit.